Replies: 3 comments 4 replies
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So double-checking, are you saying that if you trim the 737 model at some altitude and speed, and then apply a step input to the throttle that you see PropertyManager->Tie("velocities/u-fps", this, eU, (PMF)&FGPropagate::GetUVW); The graph labels are very difficult to read, very fuzzy. |
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Ah, you're doing something different to what I thought you were doing. I thought you were trimming the aircraft, retrieving the linearization matrices for use offline, e.g. to calculate PID gains etc., but were then running the aircraft in JSBSim after the trim and inputting a throttle step and then seeing wild But I see you're taking the linearization matrices and then not using JSBSim any further, rather you're using odeint to integrate etc. So possibly the linearization routine isn't returning a good result, or maybe you're misinterpreting which states are which? |
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I haven't double-checked the states yet, but you seem to have mixed up the body angular rates, at least with the names you've used. Roll rate p is about x |
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Good morning evryone,
Maybe this question is stupid or the response is obvious but there it is:
I'm currently trying to apply a control law (TECS: Total Energy Control System) on the horizental mode flight of a 737. To do this I kept the 737 of jsbsim, I linearized it with the FGLinearization(), then, I split up the hole dynamic to a horizental dynamic and a vertical dynamic by choosing up the states (for the horizental mode, I kept these states : Vvu, Vvw, alpha, theta and q).
Just when ploting the Vvu (velocity on x axis), we saw that it diverges completely and with huge values (more than 100000 ft/s actually). So my question is : is this normal for Vvu to diverge that much, I mean, even if the model is not controlled, there is not like a saturation or a limitation to it already??
Thank you in advance.
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