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When activating VR controllers in a Unity <2018.1, SteamVR Unity plugin can't be used with latest version (as it expects UnityEngine.VRModule with UnityEngine.XR namespace).
Therefore let's split projects:
SteamVR-2.6.1
SteamVR-latest
And add a new build config for Unity <mono-5.4-2017.4.40f1
Note
TODO: Check if gamemanager.asset from 5.0.x contains VR settings already. If so, it would be possible to use. If not, skip it.