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chore: update changelog
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CHANGELOG.md

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All notable changes to this project will be documented in this file.
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## [unreleased]
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## [1.0.3](https://github.com/Jayllyz/labyrinth-game/compare/v1.0.2..v1.0.3) - 2025-03-02
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### 📇 Features
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- *(client)* Implement terminal user interface ([#66](https://github.com/Jayllyz/labyrinth-game/issues/66)) - ([8b3e618](https://github.com/Jayllyz/labyrinth-game/commit/8b3e6182e5f1c3fda15bc5a0f7d4a801a896adb7))
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- *(instructions)* Add ObjectiveAlly cell type and update solver ([#77](https://github.com/Jayllyz/labyrinth-game/issues/77)) - ([08ec797](https://github.com/Jayllyz/labyrinth-game/commit/08ec797f43d5a44a81d61cb70b2e2e8fc54ce33f))
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- *(server)* Implement mini server ([#88](https://github.com/Jayllyz/labyrinth-game/issues/88)) - ([c141f6d](https://github.com/Jayllyz/labyrinth-game/commit/c141f6d145ef5b0d9d6757c7a8fe35e2e971354d))
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- Args for algorithm ([#75](https://github.com/Jayllyz/labyrinth-game/issues/75)) - ([402ffb4](https://github.com/Jayllyz/labyrinth-game/commit/402ffb4813799cd6267d6af41e9b8171cc88e1f4))
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- Alian algorithm ([#74](https://github.com/Jayllyz/labyrinth-game/issues/74)) - ([ac6ca7d](https://github.com/Jayllyz/labyrinth-game/commit/ac6ca7d535bf42a46707e43fdd95506106e84eaa))
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- Implement custom GameError ([#59](https://github.com/Jayllyz/labyrinth-game/issues/59)) - ([fc7476a](https://github.com/Jayllyz/labyrinth-game/commit/fc7476a8722bc446a8df35a626f7e70e3e96de89))
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- Tremeaux algorithm ([#58](https://github.com/Jayllyz/labyrinth-game/issues/58)) - ([b00fcaa](https://github.com/Jayllyz/labyrinth-game/commit/b00fcaa5071062c06482e98ae05b8d0dacc9f475))
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- Implement graphs for maze resolution ([#56](https://github.com/Jayllyz/labyrinth-game/issues/56)) - ([c9bcefa](https://github.com/Jayllyz/labyrinth-game/commit/c9bcefa8e30031ccb79ab063c47c9e029f6b0178))
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### 🐛 Bug Fixes
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- *(deps)* Update rust crate criterion2 to v3 ([#90](https://github.com/Jayllyz/labyrinth-game/issues/90)) - ([2f9ff0b](https://github.com/Jayllyz/labyrinth-game/commit/2f9ff0b916cd930c027211929ef5753da298e05d))
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- *(tui)* Handle bounds calculations safely and split in small functions ([#76](https://github.com/Jayllyz/labyrinth-game/issues/76)) - ([3b6e366](https://github.com/Jayllyz/labyrinth-game/commit/3b6e366c7a3cc686e9f2326f3ad4db56457cdb4f))
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- Lint issue - ([294c673](https://github.com/Jayllyz/labyrinth-game/commit/294c67354a76391adc99d8b4d3c0fd903a9f0aff))
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- Fix tremeaux ([#60](https://github.com/Jayllyz/labyrinth-game/issues/60)) - ([e712552](https://github.com/Jayllyz/labyrinth-game/commit/e7125522bbd1e0c22d7bc4f4535e3a3152ab6d02))
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### 🚜 Refactor
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- *(client)* Regroup arguments in structures ([#83](https://github.com/Jayllyz/labyrinth-game/issues/83)) - ([08de5b9](https://github.com/Jayllyz/labyrinth-game/commit/08de5b9feeefe7a995bddff216f2512778f80c96))
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- *(radar)* Rename struct to fix duplicate ([#57](https://github.com/Jayllyz/labyrinth-game/issues/57)) - ([e3d9831](https://github.com/Jayllyz/labyrinth-game/commit/e3d983112611ee2b0bf8828b78a7b6e48f741574))
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- *(server)* Improve based on client improvements ([#85](https://github.com/Jayllyz/labyrinth-game/issues/85)) - ([ca21b42](https://github.com/Jayllyz/labyrinth-game/commit/ca21b4214fae5a1c8101fde8896d73c199b83783))
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- Remove unwrap usage ([#62](https://github.com/Jayllyz/labyrinth-game/issues/62)) - ([dec6e08](https://github.com/Jayllyz/labyrinth-game/commit/dec6e081a4ab3010983ba207b8ba6a41d69bd221))
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### 🧪 Testing
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- *(client)* Improve client code coverage - ([35068e2](https://github.com/Jayllyz/labyrinth-game/commit/35068e29ebe88e222730534375762030da52e8e7))
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- Improve coverage and update e2e server ([#61](https://github.com/Jayllyz/labyrinth-game/issues/61)) - ([c9d94fa](https://github.com/Jayllyz/labyrinth-game/commit/c9d94fac0fe988b2789867bc1bb2a1f2f44f03ec))
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### ⚙️ Miscellaneous Tasks
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- *(workspace)* Update edition to 2024 - ([7f0e172](https://github.com/Jayllyz/labyrinth-game/commit/7f0e1723d5580895082b2cdb2cc071da0eb1395c))
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- Update readme and document radar parser ([#93](https://github.com/Jayllyz/labyrinth-game/issues/93)) - ([3ee9420](https://github.com/Jayllyz/labyrinth-game/commit/3ee942001ff04c614b9946a1b367297a40846bac))
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- Format - ([12b352d](https://github.com/Jayllyz/labyrinth-game/commit/12b352d242299fca6a236c49f6aac7fd9a6cfa5d))
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- Configure nextest for ci runs ([#73](https://github.com/Jayllyz/labyrinth-game/issues/73)) - ([2b79c63](https://github.com/Jayllyz/labyrinth-game/commit/2b79c6309affbfd08c2644e7f72b24e75ad35ac0))
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- Enable e2e on main and update changelog ([#69](https://github.com/Jayllyz/labyrinth-game/issues/69)) - ([1d10ad6](https://github.com/Jayllyz/labyrinth-game/commit/1d10ad6c1f99176b69bed69d6600249a549c78f6))
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- Vscode debug setup - ([4c2dacd](https://github.com/Jayllyz/labyrinth-game/commit/4c2dacd4eb6bd8807d2765c249f2e58acae47314))
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## [1.0.2](https://github.com/Jayllyz/labyrinth-game/compare/v1.0.1..v1.0.2) - 2024-12-17

justfile

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# Run clippy and tests
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check: clippy test
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# Update changelog
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changelog:
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npx --yes git-cliff@latest -o CHANGELOG.md
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git add CHANGELOG.md
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git commit -m "chore: update changelog"
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# Default recipe
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default:
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@just --list

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