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UNITCLASSES.md

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Mechanical Warfare introduces a tier system for units, which divides all units into 4 tiers (classes):
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- Orange
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- Cyan
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- Purple (upcoming)
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- Purple
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- Red (upcoming)
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Units in each class have a certain average DPS, ranging from low (Orange) to extreme (Red). Unit factories also have a color indicator on their tops to determine their respective unit classes.

bundles/bundle.properties

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@@ -11,6 +11,8 @@ item.mechanical-warfare-ap-shell.name = AP Shell
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item.mechanical-warfare-ap-shell.description = Armor-piercing artillery shells to counter heavy armors.
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item.mechanical-warfare-he-shell.name = HE Shell
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item.mechanical-warfare-he-shell.description = High-explosive artillery shells made for long range strikes.
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item.mechanical-warfare-mk2-module.name = MK2 Module
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item.mechanical-warfare-mk2-module.description = A standard production module used in high-tech structures.
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/// End Region Items
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/// Liquids
@@ -29,7 +31,7 @@ block.mechanical-warfare-aegis.description = A durable short-ranged turret. Make
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block.mechanical-warfare-incandescence.name = Incandescence
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block.mechanical-warfare-incandescence.description = A small, powered turret that fires a focused beam of heat at enemies within its range.
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block.mechanical-warfare-blow.name = Blow
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block.mechanical-warfare-blow.description = A medium-ranged machinegun turret. Shoots piercing, high-velocity rounds.
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block.mechanical-warfare-blow.description = A medium-ranged burst turret. Shoots armor-piercing, high-velocity rounds.
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block.mechanical-warfare-nighthawk.name = Nighthawk
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block.mechanical-warfare-nighthawk.description = A long-ranged sniper turret designated to fire high-velocity bullets with exceptional accuracy. Accepts raw items as ammo, but works better with assembled rounds.
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block.mechanical-warfare-quake.name = Quake
@@ -38,6 +40,8 @@ block.mechanical-warfare-voltmeter.name = Voltmeter
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block.mechanical-warfare-voltmeter.description = A Tesla tower-type turret. Fires electric arcs in rapid succession.
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block.mechanical-warfare-ghost.name = Ghost
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block.mechanical-warfare-ghost.description = An advanced anti-air turret. Shoots high-velocity flak bullets.
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block.mechanical-warfare-seism.name = Seism
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block.mechanical-warfare-seism.description = A more powerful version of Quake, with better firepower, range, and fire rate.
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// End Region Turret
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// Region Production
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/ Region Ground Units
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block.mechanical-warfare-sabre-factory.name = Sabre Mech Factory
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block.mechanical-warfare-sabre-factory.description = Assembles armored ground units equipped with acid-frag rockets.
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block.mechanical-warfare-m-tron-factory.name = M-Tron Mech Factory
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block.mechanical-warfare-m-tron-factory.description = Assembles M-Tron, a heavily armored ground unit equipped with energy rifle.
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block.mechanical-warfare-chaos-array-factory.name = Chaos Array Factory
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block.mechanical-warfare-chaos-array-factory.description = Assembles a powerful ground unit known as Chaos Array.
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/ End Region Ground Units
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/ Region Aerial Units
@@ -65,6 +74,10 @@ block.mechanical-warfare-shadow-factory.name = Shadow Destroyer Factory
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block.mechanical-warfare-shadow-factory.description = Assembles heavy destroyer ships known as Shadow.
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block.mechanical-warfare-scythe-factory.name = Scythe Destroyer Factory
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block.mechanical-warfare-scythe-factory.description = Assembles Scythe, a massive destroyer ship, rising off the floor eradicating everything it encounters.
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block.mechanical-warfare-serpent-factory.name = Serpent Assembling Pad
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block.mechanical-warfare-serpent-factory.description = Assembles Serpent, a light helicopter mounted with light gun and missile launcher.
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block.mechanical-warfare-battleaxe-factory.name = Battleaxe Fighter Factory
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block.mechanical-warfare-battleaxe-factory.description = Assembles Battleaxe, an armored fighter ship equipped with rocket launcher.
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/ End Region Aerial Units
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// End Region Units
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@@ -90,11 +103,15 @@ block.mechanical-warfare-stone-melter.name = Stone Melter
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block.mechanical-warfare-stone-melter.description = Melts stone into searing lava.
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block.mechanical-warfare-stone-centrifuge.name = Stone Centrifuge
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block.mechanical-warfare-stone-centrifuge.description = Hardens lava into raw cobblestone by rapid spinning.
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block.mechanical-warfare-mk2-assembler.name = MK2 Module Assembler
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block.mechanical-warfare-mk2-assembler.description = Assembles MK2 Module used in high-tech and upgraded structures.
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// End Region Crafting
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// Region Upgrade
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block.mechanical-warfare-halberd-ship-pad.name = Halberd Ship Pad
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block.mechanical-warfare-halberd-ship-pad.description = Provides transformation into a scorpion-type fighter ship equipped with gatling gun. \nUse by tapping while standing on it.
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block.mechanical-warfare-vortex-ship-pad.name = Vortex Ship Pad
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block.mechanical-warfare-vortex-ship-pad.description = Provides transformation into a heavy ship armed with energy cannon. \nUse by tapping while standing on it.
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block.mechanical-warfare-upsylon-mech-pad.name = Upsylon Mech Pad
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block.mechanical-warfare-upsylon-mech-pad.description = Provides transformation into a moderately-armored powerful ground mech. \nUse by tapping while standing on it.
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// End Region Upgrade
@@ -104,7 +121,7 @@ block.mechanical-warfare-core-origin.name = Core: Origin
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block.mechanical-warfare-core-origin.description = The fourth newer version of the core capsule. Extremely durable and capable of withstanding extreme amount of damage.
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block.mechanical-warfare-fire-aura.name = Fire Aura
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block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within it's range.
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block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within its range.
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// End Region Effect
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// Region Environtments
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zone.mechanical-warfare-volcano.description = One of several enormous active craters throughout the mountains. Stores extreme thermal potential energy. Expect high enemy activity.
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zone.mechanical-warfare-front-gate.name = Front Gate
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zone.mechanical-warfare-front-gate.description = A main gate to the enemy's capital. Heavily guarded, knowing that the main factory is inside. Uranium is present, but is already taken and fortified. Take out the two cores and move on.
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zone.mechanical-warfare-back-door.name = Back Door
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zone.mechanical-warfare-back-door.description = Past the rift is the Back Door. Narrow space and slight contamination. The enemy has fortified this area. Leave nothing behind.
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/// End Region Zones
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/// Region Mech
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// Region Ground
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mech.mechanical-warfare-upsylon-mech.name = Upsylon
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mech.mechanical-warfare-upsylon-mech.description = A moderately-armored ground mech equipped with heavy shotgun.
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mech.mechanical-warfare-upsylon-mech.weapon = Shotgun
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mech.mechanical-warfare-upsylon-mech.ability = Plasma Flank Cannon
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// End Region Ground
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// Region Ship
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mech.mechanical-warfare-halberd-ship.name = Halberd
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mech.mechanical-warfare-halberd-ship.description = A durable ship equipped with gatling gun.
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mech.mechanical-warfare-halberd-ship.description = A hit-and-run ship equipped with gatling gun. Releases orbs of concentrated energy while at peak velocity.
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mech.mechanical-warfare-halberd-ship.weapon = Gatling Gun
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mech.mechanical-warfare-halberd-ship.ability = Kugelblitz
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mech.mechanical-warfare-vortex-ship.name = Vortex
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mech.mechanical-warfare-vortex-ship.description = A heavy ship armed with energy cannon. Generates shield while shooting.
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mech.mechanical-warfare-vortex-ship.weapon = Energy Cannon
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mech.mechanical-warfare-vortex-ship.ability = Energy Shield
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// End Region Ship
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/// End Region Mech
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/// Region Unit
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// Region Ground Unit
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unit.mechanical-warfare-sabre.name = Sabre
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unit.mechanical-warfare-sabre.description = A well-armored unit that fires acid frag-rockets.
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unit.mechanical-warfare-m-tron.name = M-Tron
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unit.mechanical-warfare-m-tron.description = A heavily armored ground unit equipped with energy rifle.
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unit.mechanical-warfare-anarchy.name = Anarchy
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unit.mechanical-warfare-anarchy.description = A powerful ground unit equipped with upgraded Quake-type cannons.
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unit.mechanical-warfare-nullifier.name = Nullifier
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unit.mechanical-warfare-nullifier.description = Extremely durable and dangerous. Use AP ammo whenever encountered.
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// End Region Ground Unit
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// Region Hover Unit
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unit.mechanical-warfare-phantasm.name = Phantasm
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unit.mechanical-warfare-phantasm.description = An armored aerial unit equipped with flak gun.
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unit.mechanical-warfare-phantasm.description = A light fighter equipped with flak gun.
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unit.mechanical-warfare-shadow.name = Shadow
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unit.mechanical-warfare-shadow.description = A heavy destroyer ship that fires quick bursts of bullets.
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unit.mechanical-warfare-scythe.name = Scythe
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unit.mechanical-warfare-scythe.description = A massive destroyer ship equiped with heavy shell launcher that rises off the floor destroying everything it comes across.
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unit.mechanical-warfare-scythe.description = A massive destroyer ship equipped with heavy shell launcher that rises off the floor destroying everything it comes across.
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unit.mechanical-warfare-battleaxe.name = Battleaxe
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unit.mechanical-warfare-battleaxe.description = An armored fighter ship equipped with lava-frag rocket launcher.
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// End Region Hover Unit
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// Region Copter Unit
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unit.mechanical-warfare-serpent.name = Serpent
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unit.mechanical-warfare-serpent.description = A light helicopter mounted with light gun and missile launcher.
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// End Region Copter Unit
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/// End Region Unit

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