You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jan 25, 2021. It is now read-only.
Copy file name to clipboardExpand all lines: UNITCLASSES.md
+1-1Lines changed: 1 addition & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -4,7 +4,7 @@
4
4
Mechanical Warfare introduces a tier system for units, which divides all units into 4 tiers (classes):
5
5
- Orange
6
6
- Cyan
7
-
- Purple (upcoming)
7
+
- Purple
8
8
- Red (upcoming)
9
9
10
10
Units in each class have a certain average DPS, ranging from low (Orange) to extreme (Red). Unit factories also have a color indicator on their tops to determine their respective unit classes.
block.mechanical-warfare-nighthawk.description = A long-ranged sniper turret designated to fire high-velocity bullets with exceptional accuracy. Accepts raw items as ammo, but works better with assembled rounds.
block.mechanical-warfare-scythe-factory.description = Assembles Scythe, a massive destroyer ship, rising off the floor eradicating everything it encounters.
77
+
block.mechanical-warfare-serpent-factory.name = Serpent Assembling Pad
78
+
block.mechanical-warfare-serpent-factory.description = Assembles Serpent, a light helicopter mounted with light gun and missile launcher.
block.mechanical-warfare-mk2-assembler.description = Assembles MK2 Module used in high-tech and upgraded structures.
93
108
// End Region Crafting
94
109
95
110
// Region Upgrade
96
111
block.mechanical-warfare-halberd-ship-pad.name = Halberd Ship Pad
97
112
block.mechanical-warfare-halberd-ship-pad.description = Provides transformation into a scorpion-type fighter ship equipped with gatling gun. \nUse by tapping while standing on it.
113
+
block.mechanical-warfare-vortex-ship-pad.name = Vortex Ship Pad
114
+
block.mechanical-warfare-vortex-ship-pad.description = Provides transformation into a heavy ship armed with energy cannon. \nUse by tapping while standing on it.
98
115
block.mechanical-warfare-upsylon-mech-pad.name = Upsylon Mech Pad
99
116
block.mechanical-warfare-upsylon-mech-pad.description = Provides transformation into a moderately-armored powerful ground mech. \nUse by tapping while standing on it.
block.mechanical-warfare-core-origin.description = The fourth newer version of the core capsule. Extremely durable and capable of withstanding extreme amount of damage.
105
122
106
123
block.mechanical-warfare-fire-aura.name = Fire Aura
107
-
block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within it's range.
124
+
block.mechanical-warfare-fire-aura.description = Applies fire damage to all units within its range.
zone.mechanical-warfare-volcano.description = One of several enormous active craters throughout the mountains. Stores extreme thermal potential energy. Expect high enemy activity.
131
148
zone.mechanical-warfare-front-gate.name = Front Gate
132
149
zone.mechanical-warfare-front-gate.description = A main gate to the enemy's capital. Heavily guarded, knowing that the main factory is inside. Uranium is present, but is already taken and fortified. Take out the two cores and move on.
150
+
zone.mechanical-warfare-back-door.name = Back Door
151
+
zone.mechanical-warfare-back-door.description = Past the rift is the Back Door. Narrow space and slight contamination. The enemy has fortified this area. Leave nothing behind.
mech.mechanical-warfare-halberd-ship.description = A durable ship equipped with gatling gun.
164
+
mech.mechanical-warfare-halberd-ship.description = A hit-and-run ship equipped with gatling gun. Releases orbs of concentrated energy while at peak velocity.
unit.mechanical-warfare-nullifier.description = Extremely durable and dangerous. Use AP ammo whenever encountered.
156
186
// End Region Ground Unit
157
187
158
188
// Region Hover Unit
159
189
unit.mechanical-warfare-phantasm.name = Phantasm
160
-
unit.mechanical-warfare-phantasm.description = An armored aerial unit equipped with flak gun.
190
+
unit.mechanical-warfare-phantasm.description = A light fighter equipped with flak gun.
161
191
unit.mechanical-warfare-shadow.name = Shadow
162
192
unit.mechanical-warfare-shadow.description = A heavy destroyer ship that fires quick bursts of bullets.
163
193
unit.mechanical-warfare-scythe.name = Scythe
164
-
unit.mechanical-warfare-scythe.description = A massive destroyer ship equiped with heavy shell launcher that rises off the floor destroying everything it comes across.
194
+
unit.mechanical-warfare-scythe.description = A massive destroyer ship equipped with heavy shell launcher that rises off the floor destroying everything it comes across.
0 commit comments