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lines changed Original file line number Diff line number Diff line change @@ -49,7 +49,7 @@ concurrency:
4949# Configure the release workflow by editing the following values.
5050env :
5151 # The base filename of the binary produced by `cargo build`.
52- cargo_build_binary_name : space-journey
52+ cargo_build_binary_name : space_journey
5353
5454 # The path to the assets directory.
5555 assets_path : assets
Original file line number Diff line number Diff line change 1- What is the game?
2- shmup roguelike with different game modes along the path to the big boss
1+ ## What is the game?
2+ A shmup roguelike with different level types and a boss fight at the end of each run
33
4- plot
4+ ## Why did I make this game?
5+
6+ ![ LDG Game Jam 3 - 2025] ( https://img.itch.zone/aW1nLzIzNDI4OTE5LnBuZw==/original/EXyxW%2F.png )
7+
8+ ## Design Notes
9+
10+ ### Plot
511you are a trainee pilot thrust into the action when you stumble across the roguelike boss during a routine (tutorial) patrol
612
7- areas
13+ ### Areas
814classic shmup level
915asteroid fields for generating resources
1016cities for shopping and upgrading
1117
12- ship stats
13- health
14- shield
15- attack rate
16- damage per projectile
17- attack shape
18-
19- resources
20- asteroid resources
21- money?
22- fuel?
23- ship capacity?
24-
25- art requirements
26- ship sprite
27- asteroid sprite
28- enemy ship sprite
29- enemy boss ship sprite
30- map asteroid field
31- map city
32- map boss fight
33- map pirate areia
18+ ### Ship Stats
19+
20+ - health
21+ - shield
22+ - attack rate
23+ - damage per projectile
24+ - attack shape
25+
26+ ### Resources
27+
28+ - asteroid resource - ore?
29+ - money?
30+ - fuel?
31+ - ship cargo capacity?
32+
33+ ### Required Art Assets
34+
35+ - [ ] Title
36+ - [ ] Splash
37+ - [x] Player Ship Sprite
38+ - [ ] Player Projectile Sprite
39+ - [x] Asteroid Sprite
40+ - [ ] Enemy Ship Sprite
41+ - [ ] Enemy Boss Ship Sprite
42+ - [ ] Backgrounds
43+ - [ ] Explosion Sprite/Animation
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