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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed
Description
Here a list of limitations and bugs with the current implementation. I don't have much time to work on these issues and hopefully someone can take over and fix these issues.
- Wider apart the near and far clip plane, more banding artifact appears.
- Far reflections are inaccurate and have banding artifact.
- Making the hi-z trace more accurate causes triangle like artifacts to appear.
- Non-power of 2 resolution are the core cause of the artifacts to appear. Current implementation does not handle non-power of 2 resolutions correctly.
- Transparent objects cannot have reflections.
- Transparent objects are not correctly reflected onto objects.
- Downsampling ssr on hi-trace mode causes it to break.
- Current fix for non-power of 2 resolutions causes warping around edges of objects with a reflection behind it.
- Hi-z trace cannot have camera facing reflections.
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bugSomething isn't workingSomething isn't workingenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed