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Limitations and bugs #24

@JoshuaLim007

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@JoshuaLim007

Here a list of limitations and bugs with the current implementation. I don't have much time to work on these issues and hopefully someone can take over and fix these issues.

  • Wider apart the near and far clip plane, more banding artifact appears.
  • Far reflections are inaccurate and have banding artifact.
  • Making the hi-z trace more accurate causes triangle like artifacts to appear.
  • Non-power of 2 resolution are the core cause of the artifacts to appear. Current implementation does not handle non-power of 2 resolutions correctly.
  • Transparent objects cannot have reflections.
  • Transparent objects are not correctly reflected onto objects.
  • Downsampling ssr on hi-trace mode causes it to break.
  • Current fix for non-power of 2 resolutions causes warping around edges of objects with a reflection behind it.
  • Hi-z trace cannot have camera facing reflections.

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    bugSomething isn't workingenhancementNew feature or requestgood first issueGood for newcomershelp wantedExtra attention is needed

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