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project.godot
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57 lines (38 loc) · 1.2 KB
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="SuperSaikouChat"
config/version="1.0"
run/main_scene="uid://og4qlidgviwx"
config/features=PackedStringArray("4.6", "C#", "Forward Plus")
run/low_processor_mode=true
[display]
window/size/viewport_width=640
window/size/viewport_height=360
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[dotnet]
project/assembly_name="SuperSaikouChat"
[editor]
naming/scene_name_casing=1
naming/script_name_casing=1
export/convert_text_resources_to_binary=false
[editor_plugins]
enabled=PackedStringArray("res://addons/JsonhTranslations/plugin.cfg")
[gui]
timers/tooltip_delay_sec=0.4
theme/custom="res://addons/theme-aestro-godot/aestro.tres"
[internationalization]
locale/translations=PackedStringArray("res://Translations/en.jsonh")
[physics]
3d/physics_engine="Jolt Physics"
[rendering]
rendering_device/driver.windows="d3d12"
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"