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Issue dummy draw/dispatch on pipeline compile #20

@JuanDiegoMontoya

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@JuanDiegoMontoya

Issuing a dummy draw or dispatch (depending on the pipeline type) can help prevent stuttering by forcing pipeline validation up-front. One of the advantages of having rigid pipelines is that this becomes very easy to do- just bind the pipeline and draw zero vertices when compiling.

More info: https://developer.nvidia.com/opengl-vulkan

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