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| 1 | +using Juce.Core.Events.Consumer; |
| 2 | +using Juce.Core.Events.Generic; |
| 3 | +using Juce.CoreUnity.Pointers.Enums; |
| 4 | +using UnityEngine; |
| 5 | +using UnityEngine.EventSystems; |
| 6 | +using UnityEngine.UI; |
| 7 | + |
| 8 | +namespace Juce.CoreUnity.Ui.Buttons |
| 9 | +{ |
| 10 | + public class ButtonCallbacks : Selectable, ISubmitHandler, IPointerClickHandler |
| 11 | + { |
| 12 | + [SerializeField] private bool triggerPointerUpOnPointerExit = true; |
| 13 | + |
| 14 | + private readonly EventConsumer<PointerCallbackEvents> eventConsumer = new EventConsumer<PointerCallbackEvents>(); |
| 15 | + |
| 16 | + public PointerCallbackPressState PressState { get; private set; } = PointerCallbackPressState.Up; |
| 17 | + public PointerCallbackPositionState PositionState { get; private set; } = PointerCallbackPositionState.Out; |
| 18 | + |
| 19 | + public bool Selected { get; private set; } |
| 20 | + |
| 21 | + public event GenericEvent<ButtonCallbacks, BaseEventData> OnSubmited; |
| 22 | + |
| 23 | + public event GenericEvent<ButtonCallbacks, BaseEventData> OnSelected; |
| 24 | + public event GenericEvent<ButtonCallbacks, BaseEventData> OnDeselected; |
| 25 | + |
| 26 | + public event GenericEvent<ButtonCallbacks, PointerEventData> OnEnter; |
| 27 | + public event GenericEvent<ButtonCallbacks, PointerEventData> OnExit; |
| 28 | + public event GenericEvent<ButtonCallbacks, PointerEventData> OnDown; |
| 29 | + public event GenericEvent<ButtonCallbacks, PointerEventData> OnUp; |
| 30 | + |
| 31 | + private void OnApplicationFocus(bool hasFocus) |
| 32 | + { |
| 33 | + if (!hasFocus) |
| 34 | + { |
| 35 | + TrySetPressState(PointerCallbackPressState.Up, new PointerEventData(EventSystem.current)); |
| 36 | + TrySetPositionState(PointerCallbackPositionState.Out, new PointerEventData(EventSystem.current)); |
| 37 | + } |
| 38 | + } |
| 39 | + |
| 40 | + public void SetAsSelected() |
| 41 | + { |
| 42 | + Select(); |
| 43 | + |
| 44 | + OnSelect(new BaseEventData(EventSystem.current)); |
| 45 | + } |
| 46 | + |
| 47 | + public override void OnSelect(BaseEventData eventData) |
| 48 | + { |
| 49 | + base.OnSelect(eventData); |
| 50 | + |
| 51 | + Selected = true; |
| 52 | + |
| 53 | + OnSelected?.Invoke(this, eventData); |
| 54 | + } |
| 55 | + |
| 56 | + public override void OnDeselect(BaseEventData eventData) |
| 57 | + { |
| 58 | + base.OnDeselect(eventData); |
| 59 | + |
| 60 | + Selected = false; |
| 61 | + |
| 62 | + OnDeselected?.Invoke(this, eventData); |
| 63 | + } |
| 64 | + |
| 65 | + public void OnSubmit(BaseEventData eventData) |
| 66 | + { |
| 67 | + if (!Selected) |
| 68 | + { |
| 69 | + return; |
| 70 | + } |
| 71 | + |
| 72 | + bool isInteractable = IsInteractable(); |
| 73 | + |
| 74 | + if (!isInteractable) |
| 75 | + { |
| 76 | + return; |
| 77 | + } |
| 78 | + |
| 79 | + OnSubmited?.Invoke(this, eventData); |
| 80 | + } |
| 81 | + |
| 82 | + public void Consume(PointerCallbackEvents ev) |
| 83 | + { |
| 84 | + eventConsumer.Consume(ev); |
| 85 | + } |
| 86 | + |
| 87 | + public override void OnPointerDown(PointerEventData pointerEventData) |
| 88 | + { |
| 89 | + base.OnPointerDown(pointerEventData); |
| 90 | + |
| 91 | + bool isInteractable = IsInteractable(); |
| 92 | + |
| 93 | + if (!isInteractable) |
| 94 | + { |
| 95 | + return; |
| 96 | + } |
| 97 | + |
| 98 | + TrySetPressState(PointerCallbackPressState.Down, pointerEventData); |
| 99 | + } |
| 100 | + |
| 101 | + public override void OnPointerUp(PointerEventData pointerEventData) |
| 102 | + { |
| 103 | + base.OnPointerUp(pointerEventData); |
| 104 | + |
| 105 | + TrySetPressState(PointerCallbackPressState.Up, pointerEventData); |
| 106 | + TrySetPositionState(PointerCallbackPositionState.Out, pointerEventData); |
| 107 | + } |
| 108 | + |
| 109 | + public override void OnPointerEnter(PointerEventData pointerEventData) |
| 110 | + { |
| 111 | + base.OnPointerEnter(pointerEventData); |
| 112 | + |
| 113 | + bool isInteractable = IsInteractable(); |
| 114 | + |
| 115 | + if (!isInteractable) |
| 116 | + { |
| 117 | + return; |
| 118 | + } |
| 119 | + |
| 120 | + TrySetPositionState(PointerCallbackPositionState.In, pointerEventData); |
| 121 | + } |
| 122 | + |
| 123 | + public override void OnPointerExit(PointerEventData pointerEventData) |
| 124 | + { |
| 125 | + base.OnPointerExit(pointerEventData); |
| 126 | + |
| 127 | + TrySetPositionState(PointerCallbackPositionState.Out, pointerEventData); |
| 128 | + |
| 129 | + if (triggerPointerUpOnPointerExit) |
| 130 | + { |
| 131 | + TrySetPressState(PointerCallbackPressState.Up, pointerEventData); |
| 132 | + } |
| 133 | + } |
| 134 | + |
| 135 | + public void OnPointerClick(PointerEventData eventData) |
| 136 | + { |
| 137 | + bool isInteractable = IsInteractable(); |
| 138 | + |
| 139 | + if (!isInteractable) |
| 140 | + { |
| 141 | + return; |
| 142 | + } |
| 143 | + |
| 144 | + bool alreadyConsumed = eventConsumer.Pop(PointerCallbackEvents.Click); |
| 145 | + |
| 146 | + if (!alreadyConsumed) |
| 147 | + { |
| 148 | + OnSubmited?.Invoke(this, eventData); |
| 149 | + } |
| 150 | + } |
| 151 | + |
| 152 | + private void TrySetPressState(PointerCallbackPressState pressState, PointerEventData pointerEventData) |
| 153 | + { |
| 154 | + switch (pressState) |
| 155 | + { |
| 156 | + case PointerCallbackPressState.Up: |
| 157 | + { |
| 158 | + if (PressState == PointerCallbackPressState.Down) |
| 159 | + { |
| 160 | + PressState = pressState; |
| 161 | + |
| 162 | + bool alreadyConsumed = eventConsumer.Pop(PointerCallbackEvents.Up); |
| 163 | + |
| 164 | + if (!alreadyConsumed) |
| 165 | + { |
| 166 | + OnUp?.Invoke(this, pointerEventData); |
| 167 | + } |
| 168 | + } |
| 169 | + } |
| 170 | + break; |
| 171 | + |
| 172 | + case PointerCallbackPressState.Down: |
| 173 | + { |
| 174 | + if (PressState == PointerCallbackPressState.Up) |
| 175 | + { |
| 176 | + PressState = pressState; |
| 177 | + |
| 178 | + bool alreadyConsumed = eventConsumer.Pop(PointerCallbackEvents.Down); |
| 179 | + |
| 180 | + if (!alreadyConsumed) |
| 181 | + { |
| 182 | + OnDown?.Invoke(this, pointerEventData); |
| 183 | + } |
| 184 | + } |
| 185 | + } |
| 186 | + break; |
| 187 | + } |
| 188 | + } |
| 189 | + |
| 190 | + private void TrySetPositionState(PointerCallbackPositionState positionState, PointerEventData pointerEventData) |
| 191 | + { |
| 192 | + switch (positionState) |
| 193 | + { |
| 194 | + case PointerCallbackPositionState.In: |
| 195 | + { |
| 196 | + if (PositionState == PointerCallbackPositionState.Out) |
| 197 | + { |
| 198 | + PositionState = positionState; |
| 199 | + |
| 200 | + bool alreadyConsumed = eventConsumer.Pop(PointerCallbackEvents.Enter); |
| 201 | + |
| 202 | + if (!alreadyConsumed) |
| 203 | + { |
| 204 | + OnEnter?.Invoke(this, pointerEventData); |
| 205 | + } |
| 206 | + } |
| 207 | + } |
| 208 | + break; |
| 209 | + |
| 210 | + case PointerCallbackPositionState.Out: |
| 211 | + { |
| 212 | + if (PositionState == PointerCallbackPositionState.In) |
| 213 | + { |
| 214 | + PositionState = positionState; |
| 215 | + |
| 216 | + bool alreadyConsumed = eventConsumer.Pop(PointerCallbackEvents.Exit); |
| 217 | + |
| 218 | + if (!alreadyConsumed) |
| 219 | + { |
| 220 | + OnExit?.Invoke(this, pointerEventData); |
| 221 | + } |
| 222 | + } |
| 223 | + } |
| 224 | + break; |
| 225 | + } |
| 226 | + } |
| 227 | + } |
| 228 | +} |
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