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Implement three dimension billiards #146

@Datseris

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@Datseris

This is just an "official" issue about 3D billiards, which I had in my mind since a year now.

The main method of propagation used in 2D applies juuuust as well to 3D.

  • 3DParticle
  • Plane
  • Sphere
  • collisiontime between these
  • distance between these
  • specular/periodicity

this is all we need pretty much.


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