True volume rendering rendering algorithm
I tried to render a dataset (3d array of intensities) and only Maximum Intensity Projection makes it look somehow realistic, although I see a lot of data missing. The question is how can I render a true volume with a custom-made colorscale that has fine-tuned alpha values to emphasize signal and make all the low-intensity noise transparent?
I could do that with ipyvolume setting a custom transfer function with alpha = some_strongly_non-linear_function(r,g,b). I could also do the same in Igor Pro (though it takes hours to render).
May be you can take an inspiration of true volume rendering from the ipyvolume?