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Checks if points given by matrices `X` and `Y` are in or on (both cases return true) a polygon given by `PolyX` and `PolyY`. Boolean `fast` will trigger faster version that may miss points that are exactly on the edge of the polygon. Speedup is a factor of 3.
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functioninPolygon!(PolyX::Vector{T}, PolyY::Vector{T}, X::Matrix{T}, Y::Matrix{T}, INSIDE::Matrix{Bool}; fast=false) where T <:Real
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functioninPolygon!(INSIDE::Matrix{Bool}, PolyX::Vector{T}, PolyY::Vector{T}, X::Matrix{T}, Y::Matrix{T}; fast=false) where T <:Real
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