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Chris Foster
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Nitpick: Remove mention of singleton
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README.md

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@@ -179,8 +179,8 @@ The perspective transformation maps real-space coordinates to those on a virtual
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model of how a pinhole camera operates and is a good approximation of the modern
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photography process.
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The `PerspectiveMap()` command creates a singleton `Transformation` to perform
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the projective mapping. It can be applied individually, but is particularly
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The `PerspectiveMap()` command creates a `Transformation` to perform the
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projective mapping. It can be applied individually, but is particularly
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powerful when composed with an `AffineMap` containing the position and
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orientation of the camera in your scene. For example, to transfer `points` in 3D
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space to 2D `screen_points` giving their projected locations on a virtual camera

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