@@ -43,9 +43,9 @@ export PolygonMeta, MultiPointMeta, MultiLineStringMeta, MeshMeta, LineStringMet
4343export decompose, coordinates, faces, normals, decompose_uv, decompose_normals,
4444 texturecoordinates
4545export Tesselation, pointmeta, Normal, UV, UVW
46- export GLTriangleFace, GLNormalMesh3D, GLPlainTriangleMesh, GLUVMesh3D, GLUVNormalMesh3D
46+ export GLTriangleFace, GLUVMesh3D
4747export AbstractMesh, Mesh, TriangleMesh
48- export GLNormalMesh2D, PlainTriangleMesh
48+ export GLNormalMesh2D
4949export MetaT, meta_table
5050
5151# all the different predefined mesh types
@@ -60,7 +60,7 @@ export NormalUVWMesh, GLNormalUVWMesh, GLNormalUVWMesh2D, GLNormalUVWMesh3D
6060export triangle_mesh, triangle_mesh, uv_mesh
6161export uv_mesh, normal_mesh, uv_normal_mesh
6262
63- export height, origin, radius, width, widths, xwidth, yheight
63+ export height, origin, radius, width, widths
6464export HyperSphere, Circle, Sphere
6565export Cylinder, Cylinder2, Cylinder3, Pyramid, extremity
6666export HyperRectangle, Rect, Rect2, Rect3, Recti, Rect2i, Rect3i, Rectf, Rect2f, Rect3f
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