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asinghvi17
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Vector{Point} is a LineString
Vector{Vector{Point}} is a MultiLineString

Need this for the generic datashader thing :)

Vector{Point} is a LineString
Vector{Vector{Point}} is a MultiLineString

Need this for the generic datashader thing :)
@rafaqz
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rafaqz commented Apr 28, 2023

Isn't it ambiguous what a vector of points is though? It could be a MultiPoint or a LineString or a LinearRing...

Why not just wrap them before use?

@SimonDanisch
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If we implement the bin counting with OpenGL, we could just use all of the normal rendering pipeline

@rafaqz
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rafaqz commented Apr 29, 2023

Also this is directly clashing with my other PR... I was removing vectors completely as geometries 😅

@SimonDanisch
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I guess we can close this?

@asinghvi17
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Yeah I think so

@ffreyer ffreyer closed this Oct 17, 2024
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4 participants