You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Using origins and widths means that all the vertices except for origin have (potential for) float precision issues. For example, if we wanted a (Float32) Rect from -1f10 to 500 we would instead get: