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README.md
@@ -9,6 +9,7 @@ Algorithms included:
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* [Marching Tetrahedra](https://en.wikipedia.org/wiki/Marching_tetrahedra)
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* [Marching Cubes](https://en.wikipedia.org/wiki/Marching_cubes)
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* [Naive Surface Nets](https://0fps.net/2012/07/12/smooth-voxel-terrain-part-2/)
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+* [Dual Contours](https://en.wikipedia.org/wiki/Isosurface#Dual_Contouring)
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## Interface
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@@ -44,6 +45,7 @@ Three meshing algorithms exist:
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* `MarchingCubes()`
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* `MarchingTetrahedra()`
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* `NaiveSurfaceNets()`
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+* `DualContours()`
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Each takes an optional `iso` and `eps` parameter, e.g. `MarchingCubes(0.0,1e-6)`.
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