@@ -76,7 +76,7 @@ def image_to_texture2d(
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)
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config = astc_encoder .ASTCConfig (
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- astc_encoder .ASTCProfile .LDR , * block_size , 1 , 100
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+ astc_encoder .ASTCProfile .LDR , * block_size , block_z = 1 , quality = 100
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)
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context = astc_encoder .ASTCContext (config )
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raw_img = astc_encoder .ASTCImage (
@@ -166,7 +166,7 @@ def parse_image_data(
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texture_format : Union [int , TextureFormat ],
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version : tuple ,
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platform : int ,
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- platform_blob : bytes = None ,
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+ platform_blob : Union [ bytes , None ] = None ,
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flip : bool = True ,
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) -> Image .Image :
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image_data = copy (bytes (image_data ))
@@ -230,7 +230,7 @@ def pillow(
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mode : str ,
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codec : str ,
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args ,
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- swap : tuple = None ,
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+ swap : Union [ tuple , None ] = None ,
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) -> Image .Image :
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img = (
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Image .frombytes (mode , (width , height ), image_data , codec , args )
@@ -327,7 +327,7 @@ def half(
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mode : str ,
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codec : str ,
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args ,
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- swap : tuple = None ,
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+ swap : Union [ tuple , None ] = None ,
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) -> Image .Image :
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# convert half-float to int8
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stream = BytesIO (image_data )
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