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Fix ReStructuredText markdown syntax
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17 files changed

+70
-49
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doc/source/addons/Trajectories.rst

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@@ -231,7 +231,8 @@ Access structure TRAddon via ``ADDONS:TR``.
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a runtime error.*
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Resets all the Trajectories descent profile nodes to the passed AoA value (in Degrees),
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also sets Retrograde if AoA value is greater than ±90° (±PI/2) otherwise sets to Prograde.
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also sets Retrograde if AoA value is greater than 90 degrees (PI/2 radians)
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otherwise sets to Prograde.
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.. attribute:: TRAddon:DESCENTANGLES
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@@ -244,9 +245,11 @@ Access structure TRAddon via ``ADDONS:TR``.
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a runtime error.*
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Returns or sets all the Trajectories descent profile AoA values (in Degrees),
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also sets a node to Retrograde if it's passed AoA is greater than ±90° (±PI/2)
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also sets a node to Retrograde if it's passed AoA is greater than 90 degrees
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(PI/2 radians)
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Note. also use with :attr:`TRAddons:DESCENTGRADES` to set a nodes grade
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if needed and passing AoA values as displayed in the gui with max ±90° (±PI/2).
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if needed and passing AoA values as displayed in the gui with max 90 degrees
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(PI/2 radians).
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List<Scalar>(atmospheric entry, high altitude, low altitude, final approach).
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@@ -290,7 +293,7 @@ Access structure TRAddon via ``ADDONS:TR``.
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*If :attr:`TRAddons:ISVERTWOTWO` is false, using this suffix will cause
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a runtime error.*
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For Trajectories 2.2.0 True if all the descent profile AoA values are 0°
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For Trajectories 2.2.0 True if all the descent profile AoA values are 0.
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For Trajectories 2.4.0 True if all the descent profile nodes are 'prograde'
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You can set this to have the same effect as clicking on prograde mode
@@ -300,7 +303,7 @@ Access structure TRAddon via ``ADDONS:TR``.
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Setting this causes all Trajectories descent profile nodes
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to be set to 'prograde' mode if True or 'retrograde' mode if False.
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Also resets all AoA values to 0°.
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Also resets all AoA values to 0.
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.. attribute:: TRAddon:RETROGRADE
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@@ -312,7 +315,7 @@ Access structure TRAddon via ``ADDONS:TR``.
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*If :attr:`TRAddons:ISVERTWOTWO` is false, using this suffix will cause
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a runtime error.*
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For Trajectories 2.2.0 True if all the descent profile AoA values are 180°
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For Trajectories 2.2.0 True if all the descent profile AoA values are 180.
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For Trajectories 2.4.0 True if all the descent profile nodes are 'retrograde'
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You can set this to have the same effect as clicking on retrograde mode
@@ -322,7 +325,7 @@ Access structure TRAddon via ``ADDONS:TR``.
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Setting this causes all Trajectories descent profile nodes
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to be set to 'retrograde' mode if True or 'prograde' mode if False.
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Also resets all AoA values to 0°.
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Also resets all AoA values to 0.
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.. attribute:: TRAddon:PLANNEDVEC
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doc/source/changes.rst

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@@ -79,9 +79,12 @@ Added :attr:`Config:SUPPRESSAUTOPILOT`
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GET/SET Player's trim
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:::::::::::::::::::::
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Added :ref:`PILOTYAWTRIM`, :ref:`PILOTPITCHTRIM`, :ref:`PILOROLLTRIM`,
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:ref:`PILOTWHEELSTEERTRIM`, and :ref:`PILOTWHEELTHROTTLETRIM`, which
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are set-able ways to control without locking out manual control.
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Added :ref:`PILOTYAWTRIM <SHIP CONTROL PILOTYAWTRIM>`,
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:ref:`PILOTPITCHTRIM <SHIP CONTROL PILOTPITCHTRIM>`,
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:ref:`PILOROLLTRIM <SHIP CONTROL PILOTROLLTRIM>`,
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:ref:`PILOTWHEELSTEERTRIM <SHIP CONTROL PILOTWHEELSTEERTRIM>`, and
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:ref:`PILOTWHEELTHROTTLETRIM <SHIP CONTROL PILOTWHEELTHROTTLETRIM>`,
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which are set-able ways to control without locking out manual control.
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Addon Trajectories changes
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::::::::::::::::::::::::::

doc/source/commands/flight/pilot.rst

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@@ -44,7 +44,7 @@ what kOS is doing.
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.. structure:: Control
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.. list-table::
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:widths: 1 1 1
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:widths: 1 1 1 1
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:header-rows: 1
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* - Suffix

doc/source/commands/flight/raw.rst

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@@ -65,6 +65,13 @@ controls, not autopilot controls.
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.. warning::
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KSP imposes a built-in 5% null zone on RCS thrusters that makes it
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impossible for small raw inputs to have any effect in situations
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where RCS thrusters are the only source of control. However,
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kOS allows you to override KSP's stock RCS null zone for RCS parts
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with a bit of trickery under the hood, using the :attr:`RCS:DEADZONE`
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suffix of RCS parts.
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Raw Flight Controls Reference
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-----------------------------
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doc/source/commands/prediction.rst

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@@ -42,7 +42,7 @@ These return predicted information about the future position and velocity of an
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:type time: :struct:`TimeSpan`
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:return: A position :struct:`Vector` expressed as the coordinates in the :ref:`ship-center-raw-rotation <ship-raw>` frame
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Returns a prediction of where the :struct:`Orbitable` will be at some :ref:`universal Time <unversal_time>`. If the :struct:`Orbitable` is a :struct:`Vessel`, and the :struct:`Vessel` has planned :ref:`maneuver nodes <maneuver node>`, the prediction assumes they will be executed exactly as planned.
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Returns a prediction of where the :struct:`Orbitable` will be at some :ref:`universal Time <universal_time>`. If the :struct:`Orbitable` is a :struct:`Vessel`, and the :struct:`Vessel` has planned :ref:`maneuver nodes <maneuver node>`, the prediction assumes they will be executed exactly as planned.
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*Refrence Frame:* The reference frame that the future position
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gets returned in is the same reference frame as the current position

doc/source/general.rst

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@@ -13,6 +13,8 @@ These topics discuss the interfacing between **kOS** and **Kerbal Space Program*
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CPU Vessel (SHIP) <general/cpu_vessel>
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CPU Hardware <general/cpu_hardware>
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Booting <general/boot>
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Game Part <general/kospartmodule>
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Settings Windows <general/settingsWindows>

doc/source/general/boot.rst

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@@ -55,7 +55,6 @@ In the VAB or SPH
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:width: 50%
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:align: right
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:alt: Figure of selecting a boot file
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:caption: Selecting a boot file in the VAB
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You may select a boot file from the Vehicle Assembly Building
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or Spaceplane Hangar. To do this you must have placed the

doc/source/general/volumes.rst

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@@ -157,7 +157,7 @@ volume but with the following exceptions:
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constitutes a form of cheating similar to any other edit of the
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persistence file.
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.. _boot:
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.. _boot_directory:
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Special handling of files in the "boot" directory
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-------------------------------------------------

doc/source/language/syntax.rst

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@@ -43,8 +43,10 @@ operator symbols:
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as ``not(A)`` in kerboscript to make it parse right.
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* ``=``, <>``, ``>=``, ``<=``, ``>``, ``<`` -> Comparitors. Note
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that equals and not-equals are different than in some common languages:
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* The equals comparitor is a single character ``=`` not a double-equal ``==``.
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* The not-equal comparitor is ``<>`` not ``!=``.
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* The equals comparitor is a single character ``=`` not a double-equal ``==``.
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* The not-equal comparitor is ``<>`` not ``!=``.
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* ``and`` -> Logical AND of two Boolean expresssions.
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* ``or`` -> Logical OR of two Boolean expresssions.
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doc/source/math/basic.rst

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@@ -249,7 +249,7 @@ Mathematical Functions
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:func:`MIN(a,b)` return a or b, whichever is lesser.
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:func:`MAX(a,b)` return a or b, whichever is greater.
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:func:`RANDOM()` random fractional number between 0 and 1.
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:func:`RANDOMSEED() Start a new random sequence with a seed.
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:func:`RANDOMSEED()` Start a new random sequence with a seed.
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:func:`ROUND(a)` round to whole number
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:func:`ROUND(a,b)` round to nearest place
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:func:`SQRT(a)` square root

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