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Restore proper environment variable usage in HintPath for references. Curse Xamarin!
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TestFlightCore/TestFlightCore/TestFlightCore.csproj

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -42,25 +42,25 @@
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="Assembly-CSharp">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\UnityEngine.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\UnityEngine.dll</HintPath>
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</Reference>
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<Reference Include="KSPAssets">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\KSPAssets.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\KSPAssets.dll</HintPath>
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</Reference>
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<Reference Include="KSPUtil">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\KSPUtil.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\KSPUtil.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="Vectrosity">
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<HintPath>..\..\..\..\..\..\..\TestFlightDEV\Dev\_DEV\Managed\Vectrosity.dll</HintPath>
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<HintPath>$(KSP_DLL_PATH)\Vectrosity.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>

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