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Updated RSE_AudioEffects.cs
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Source/RocketSoundEnhancement/EffectBehaviours/RSE_AudioEffects.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -48,18 +48,18 @@ public class RSE_AudioEffects : EffectBehaviour
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public AirSimulationFilter airSimFilter;
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public AudioClip audioClip;
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float control;
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private bool markForPlay;
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bool isActiveVessel;
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bool markForPlay;
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bool playOneShot;
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int slowUpdate;
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float control;
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float distance;
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float lastDistance;
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float doppler = 1;
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float angle = 0;
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float machPass = 1;
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float mach = 0;
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float machAngle = 0;
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private bool playOneShot;
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public override void OnInitialize()
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{

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