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Source/RocketSoundEnhancement/PartModules/RSE_Module.cs

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@@ -301,6 +301,7 @@ public override void OnLoad(ConfigNode node)
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{
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base.OnLoad(node);
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// This likely doesn't work correctly with B9PS which can call OnLoad at unexpected times
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if (part?.partInfo?.partPrefab != null)
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{
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int moduleIndex = part.Modules.IndexOf(this);

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