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Bump version to 0.9.9
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GameData/RocketSoundEnhancement/RocketSoundEnhancement.version

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{
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"MAJOR":0,
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"MINOR":9,
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"PATCH":8,
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"PATCH":9,
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"BUILD":0
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},
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"KSP_VERSION":

Source/RocketSoundEnhancement/Properties/AssemblyInfo.cs

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//
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// You can specify all the values or you can use the default the Revision and
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// Build Numbers by using the '*' as shown below:
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[assembly: AssemblyVersion("0.9.8.*")]
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[assembly: AssemblyInformationalVersion("0.9.8")]
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[assembly: KSPAssembly("RocketSoundEnhancement", 0, 9, 8)]
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[assembly: AssemblyVersion("0.9.9.*")]
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[assembly: AssemblyInformationalVersion("0.9.9")]
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[assembly: KSPAssembly("RocketSoundEnhancement", 0, 9, 9)]
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[assembly: KSPAssemblyDependency("RocketSoundEnhancement.Unity", 1, 0)]

changelog.md

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# Changelog
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# [0.9.9] - 03-05-24
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- Improved memory leak/exception spam fix when vessels are unloaded
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# [0.9.8] - 09-16-23
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- Fixed index out of range exception when a sound layer has no clips
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- Potential fix for memory leak due to ongamepaused events

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