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README.md
@@ -36,8 +36,8 @@ Configure your mod's location in GameData and where to put the output DLLs
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Reference dependency mods in your DLL by adding `ModReference` items to the project. They will be automatically installed using CKAN.
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```xml
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+<!-- Depends on Modulemanager and Harmony -->
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<ItemGroup>
- <!-- Depends on Modulemanager and Harmony -->
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<ModReference Include="Modulemanager">
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<DLLPath>GameData/Modulemanager*.dll</DLLPath>
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<CKANIdentifier>ModuleManager</CKANIdentifier>
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