|
| 1 | +/* |
| 2 | +The part list implements a caching mechanism to avoid re-instantiating already generated icons, |
| 3 | +which avoid the bulk of the cost of swapping the shown parts in the part list. |
| 4 | +Once all icons were generated at least once, it just re-parent them between a disabled `partIconStorage` |
| 5 | +GameObject and the scrollview GameObject. |
| 6 | +
|
| 7 | +Profiling show that roughly 70-80% of the time is spent doing this reparenting, which we avoid by : |
| 8 | +- Preventing the icon objects from being parented to the `partIconStorage` in the |
| 9 | + EditorPartList.ClearAllItems() method (by removing the SetParent call) |
| 10 | +- Preventing the icon objects from being parented back to the scrollview in the |
| 11 | + EditorPartList.UpdatePartIcon() method (by removing the SetParent call) |
| 12 | +
|
| 13 | +Doing this cause two issues : |
| 14 | +- It prevent the icon object from ever being parented to the scrollist, so they never appear |
| 15 | +- The icons are not ordered anymore according to the sorting filter, as this was done by |
| 16 | + unparenting / reparenting them |
| 17 | +
|
| 18 | +We fix that by altering `EditorPartList.UpdatePartIcons()` in two ways : |
| 19 | +- We call SetParent for newly instantiated icons so they are parented to the scrollview |
| 20 | +- We set the already instantiated icons that are about to be re-activated to be the last sibling to |
| 21 | + respect the requested sorting. |
| 22 | +
|
| 23 | +Note that we do both *before* the call to `EditorPartList.UpdatePartIcon()`, as VABOrganizer is |
| 24 | +postfixing it and is relying on the icons being in their right place within the scrollview at this time. |
| 25 | +
|
| 26 | +Additionally, this implement a caching mechanism storing pre-parsed tags for each `AvailablePart`, |
| 27 | +preventing the overhead of having to parse to the tokenized `AvailablePart.tags` string every time |
| 28 | +filtering is needed. There are typically 15+ tags per part, so this has a very significant impact. |
| 29 | +
|
| 30 | +These changes significantly improve overall responsiveness of the part list updates when switching |
| 31 | +between categories, changing the sorting type/order or using tag search. |
| 32 | +*/ |
| 33 | + |
| 34 | +using HarmonyLib; |
| 35 | +using KSP.UI.Screens; |
| 36 | +using System; |
| 37 | +using System.Collections.Generic; |
| 38 | +using System.Reflection; |
| 39 | +using System.Reflection.Emit; |
| 40 | +using UnityEngine; |
| 41 | +using static KSP.UI.Screens.BasePartCategorizer; |
| 42 | + |
| 43 | +namespace KSPCommunityFixes.Performance |
| 44 | +{ |
| 45 | + internal class FasterEditorPartList : BasePatch |
| 46 | + { |
| 47 | + protected override void ApplyPatches() |
| 48 | + { |
| 49 | + AddPatch(PatchType.Transpiler, typeof(EditorPartList), nameof(EditorPartList.ClearAllItems), nameof(NoOpSetParentTranspiler)); |
| 50 | + AddPatch(PatchType.Transpiler, typeof(EditorPartList), nameof(EditorPartList.UpdatePartIcon), nameof(NoOpSetParentTranspiler)); |
| 51 | + AddPatch(PatchType.Transpiler, typeof(EditorPartList), nameof(EditorPartList.UpdatePartIcons)); |
| 52 | + AddPatch(PatchType.Override, typeof(BasePartCategorizer), nameof(BasePartCategorizer.PartMatchesSearch)); |
| 53 | + } |
| 54 | + |
| 55 | + private static void TransformSetParentNoOp(Transform instance, Transform parent, bool worldPositionStays) { } |
| 56 | + |
| 57 | + private static IEnumerable<CodeInstruction> NoOpSetParentTranspiler(IEnumerable<CodeInstruction> instructions) |
| 58 | + { |
| 59 | + MethodInfo m_Transform_SetParent = AccessTools.Method(typeof(Transform), nameof(Transform.SetParent), new Type[] { typeof(Transform), typeof(bool) }); |
| 60 | + MethodInfo m_Transform_SetParentNoOp = AccessTools.Method(typeof(FasterEditorPartList), nameof(TransformSetParentNoOp)); |
| 61 | + |
| 62 | + foreach (CodeInstruction il in instructions) |
| 63 | + { |
| 64 | + if ((il.opcode == OpCodes.Callvirt || il.opcode == OpCodes.Call) && ReferenceEquals(il.operand, m_Transform_SetParent)) |
| 65 | + { |
| 66 | + il.opcode = OpCodes.Call; |
| 67 | + il.operand = m_Transform_SetParentNoOp; |
| 68 | + } |
| 69 | + yield return il; |
| 70 | + } |
| 71 | + } |
| 72 | + |
| 73 | + private static void SetIconParentHelper(EditorPartList editorPartList, EditorPartIcon editorPartIcon) |
| 74 | + { |
| 75 | + editorPartIcon.transform.SetParent(editorPartList.partGrid.transform, worldPositionStays: false); |
| 76 | + } |
| 77 | + |
| 78 | + private static void SetIconAsLastSiblingHelper(EditorPartIcon editorPartIcon) |
| 79 | + { |
| 80 | + editorPartIcon.transform.SetAsLastSibling(); |
| 81 | + } |
| 82 | + |
| 83 | + private static IEnumerable<CodeInstruction> EditorPartList_UpdatePartIcons_Transpiler(IEnumerable<CodeInstruction> instructions) |
| 84 | + { |
| 85 | + MethodInfo m_EditorPartIcon_Create = AccessTools.Method(typeof(EditorPartIcon), nameof(EditorPartIcon.Create), |
| 86 | + new Type[] { typeof(EditorPartList), typeof(AvailablePart), typeof(float), typeof(float), typeof(float) }); |
| 87 | + MethodInfo m_SetIconParentHelper = AccessTools.Method(typeof(FasterEditorPartList), nameof(SetIconParentHelper)); |
| 88 | + MethodInfo m_SetIconAsLastSiblingHelper = AccessTools.Method(typeof(FasterEditorPartList), nameof(SetIconAsLastSiblingHelper)); |
| 89 | + |
| 90 | + foreach (CodeInstruction il in instructions) |
| 91 | + { |
| 92 | + if ((il.opcode == OpCodes.Callvirt || il.opcode == OpCodes.Call) && ReferenceEquals(il.operand, m_EditorPartIcon_Create)) |
| 93 | + { |
| 94 | + yield return new CodeInstruction(OpCodes.Ldarg_0); |
| 95 | + yield return new CodeInstruction(OpCodes.Ldloc_2); // first EditorPartIcon local var |
| 96 | + yield return new CodeInstruction(OpCodes.Call, m_SetIconParentHelper); |
| 97 | + yield return il; |
| 98 | + continue; |
| 99 | + } |
| 100 | + |
| 101 | + if (il.opcode == OpCodes.Stloc_3) |
| 102 | + { |
| 103 | + yield return il; |
| 104 | + yield return new CodeInstruction(OpCodes.Ldloc_3); // second EditorPartIcon local var |
| 105 | + yield return new CodeInstruction(OpCodes.Call, m_SetIconAsLastSiblingHelper); |
| 106 | + continue; |
| 107 | + } |
| 108 | + |
| 109 | + yield return il; |
| 110 | + } |
| 111 | + } |
| 112 | + |
| 113 | + private class PartTags |
| 114 | + { |
| 115 | + public static Dictionary<AvailablePart, PartTags> partsTags = new Dictionary<AvailablePart, PartTags>(); |
| 116 | + |
| 117 | + public string joinedTags; |
| 118 | + public PartTag[] parsedTags; |
| 119 | + |
| 120 | + public static PartTag[] GetTagsForPart(BasePartCategorizer bpcInstance, AvailablePart ap) |
| 121 | + { |
| 122 | + if (!partsTags.TryGetValue(ap, out PartTags tags) || tags.joinedTags != ap.tags) |
| 123 | + { |
| 124 | + tags = new PartTags(); |
| 125 | + tags.joinedTags = ap.tags; |
| 126 | + tags.parsedTags = ParseTags(bpcInstance, ap); |
| 127 | + |
| 128 | + partsTags[ap] = tags; |
| 129 | + } |
| 130 | + |
| 131 | + return tags.parsedTags; |
| 132 | + } |
| 133 | + |
| 134 | + private static PartTag[] ParseTags(BasePartCategorizer bpcInstance, AvailablePart ap) |
| 135 | + { |
| 136 | + string[] rawTags = SearchTagSplit(ap.tags); |
| 137 | + PartTag[] tags = new PartTag[rawTags.Length]; |
| 138 | + for (int i = 0; i < rawTags.Length; i++) |
| 139 | + { |
| 140 | + string rawTag = rawTags[i]; |
| 141 | + MatchType matchType = bpcInstance.TagMatchType(ref rawTag); |
| 142 | + tags[i] = new PartTag(rawTag, matchType); |
| 143 | + } |
| 144 | + return tags; |
| 145 | + } |
| 146 | + } |
| 147 | + |
| 148 | + private class PartTag |
| 149 | + { |
| 150 | + public readonly string tag; |
| 151 | + public readonly MatchType matchType; |
| 152 | + |
| 153 | + public PartTag(string tag, MatchType matchType) |
| 154 | + { |
| 155 | + this.tag = tag; |
| 156 | + this.matchType = matchType; |
| 157 | + } |
| 158 | + } |
| 159 | + |
| 160 | + /// <summary> |
| 161 | + /// Improve BasePartCategorizer.PartMatchesSearch() performance by building a static dictionary of pre-parsed tags |
| 162 | + /// for every AvailablePart instead of re-parsing the whole AvailablePart.tags string every time. |
| 163 | + /// </summary> |
| 164 | + private static bool BasePartCategorizer_PartMatchesSearch_Override(BasePartCategorizer instance, AvailablePart part, string[] terms) |
| 165 | + { |
| 166 | + if (part.category == PartCategories.none) |
| 167 | + return false; |
| 168 | + |
| 169 | + if (terms.Length == 0) |
| 170 | + return true; |
| 171 | + |
| 172 | + PartTag[] tags = PartTags.GetTagsForPart(instance, part); |
| 173 | + |
| 174 | + for (int i = terms.Length; i-- > 0;) |
| 175 | + { |
| 176 | + string term = terms[i]; |
| 177 | + int termLength = Math.Min(term.Length, 3); |
| 178 | + |
| 179 | + for (int j = tags.Length; j-- > 0;) |
| 180 | + { |
| 181 | + string tag = tags[j].tag; |
| 182 | + if (tag.Length < termLength) |
| 183 | + continue; |
| 184 | + |
| 185 | + bool match; |
| 186 | + switch (tags[j].matchType) |
| 187 | + { |
| 188 | + case MatchType.TERM_CONTAINS_TAG: |
| 189 | + match = term.Contains(tag); |
| 190 | + break; |
| 191 | + case MatchType.TAG_CONTAINS_TERM: |
| 192 | + match = tag.Contains(term); |
| 193 | + break; |
| 194 | + case MatchType.EQUALS_ONLY: |
| 195 | + match = term.Equals(tag); |
| 196 | + break; |
| 197 | + case MatchType.EITHER_ENDS_WITH_EITHER: |
| 198 | + match = term.EndsWith(tag) || tag.EndsWith(term); |
| 199 | + break; |
| 200 | + case MatchType.EITHER_STARTS_WITH_EITHER: |
| 201 | + match = term.StartsWith(tag) || tag.StartsWith(term); |
| 202 | + break; |
| 203 | + case MatchType.TERM_ENDS_WITH_TAG: |
| 204 | + match = term.EndsWith(tag); |
| 205 | + break; |
| 206 | + case MatchType.TERM_STARTS_WITH_TAG: |
| 207 | + match = term.StartsWith(tag); |
| 208 | + break; |
| 209 | + case MatchType.TAG_ENDS_WITH_TERM: |
| 210 | + match = tag.EndsWith(term); |
| 211 | + break; |
| 212 | + case MatchType.TAG_STARTS_WITH_TERM: |
| 213 | + match = tag.StartsWith(term); |
| 214 | + break; |
| 215 | + case MatchType.EITHER_CONTAINS_EITHER: |
| 216 | + default: |
| 217 | + match = term.Contains(tag) || tag.Contains(term); |
| 218 | + break; |
| 219 | + } |
| 220 | + |
| 221 | + if (match) |
| 222 | + return true; |
| 223 | + } |
| 224 | + } |
| 225 | + |
| 226 | + return false; |
| 227 | + } |
| 228 | + } |
| 229 | +} |
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