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README.md

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A framework for modifying GameObjects at runtime using cfg files
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Mutate + Unity = Mutiny
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We are the captain now. Plus, there's probably eyepatches involved somewhere.
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Mutiny is a cfg-driven framework for modifying objects at runtime. The main use is to patch objects that were created from KSP's stock assetbundles, but it's certainly not limited to that.

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