|
1 |
| -# Changelog |
2 |
| - |
3 |
| -All notable changes to this project will be documented in this file |
4 |
| - |
5 |
| -## 0.4.1 - 2025-04-04 |
6 |
| - |
7 |
| -- Gracefully handle failing to patch a Shader.Find callsite (usually in generic methods). Specifically this would occur with KRPC and cause any further patches to be skipped. |
8 |
| -- Change several spammy log messages to be debug-only |
9 |
| -- Skip applying material replacements to renderers that don't have a sharedMaterial (some ParticleSystemRenderers apparently) |
10 |
| - |
11 |
| - |
12 |
| -## 0.4.0 - 2024-09-09 |
13 |
| - |
14 |
| -Major build system refactor, and adoption by the KSPModdingLibs team. |
15 |
| - |
16 |
| -### Added |
17 |
| - |
18 |
| -- Added material-replacement functionality using the `SHABBY_MATERIAL_DEF` node |
19 |
| - |
20 |
| - |
21 |
| -## 0.3.0 - 2022-08-03 |
22 |
| - |
23 |
| -Add the rest of the main harmony distro |
24 |
| - |
25 |
| - |
26 |
| -## 0.2.0 - 2021-03-18 |
27 |
| - |
28 |
| -Migrate to Harmony 2.0 |
29 |
| - |
30 |
| - |
31 |
| -## 0.1.2 - 2020-06-15 |
32 |
| - |
33 |
| -Make the zip have GameData as the root, As requested by @drewcassidy (CineboxAndrew). |
34 |
| - |
35 |
| - |
36 |
| -## 0.1.1 - 2020-06-13 |
37 |
| - |
38 |
| -### Removed |
39 |
| - |
40 |
| -- Remove KSP version specification. Either it works or it doesn't. |
41 |
| - |
42 |
| - |
43 |
| -## 0.1.0 - 2020-06-13 |
44 |
| - |
45 |
| -### Changed |
46 |
| - |
47 |
| -- Make the logging a little less noisy |
48 |
| - - Shows only custom shaders being found and a (hopefully) successful hook. |
49 |
| - |
50 |
| - |
51 |
| -## 0.0.0 - 2020-05-09 |
52 |
| - |
53 |
| -initial commit |
54 |
| - |
55 |
| -- Shaders are loaded from asset bundles with a ".shab" extension. |
| 1 | +# Changelog |
| 2 | + |
| 3 | +All notable changes to this project will be documented in this file |
| 4 | + |
| 5 | +## 0.4.2 - 2025-05-26 |
| 6 | + |
| 7 | +- Fix loading of custom icon shaders with KSPCF v1.37+ installed |
| 8 | + |
| 9 | + |
| 10 | +## 0.4.1 - 2025-04-04 |
| 11 | + |
| 12 | +- Gracefully handle failing to patch a Shader.Find callsite (usually in generic methods). Specifically this would occur with KRPC and cause any further patches to be skipped. |
| 13 | +- Change several spammy log messages to be debug-only |
| 14 | +- Skip applying material replacements to renderers that don't have a sharedMaterial (some ParticleSystemRenderers apparently) |
| 15 | + |
| 16 | + |
| 17 | +## 0.4.0 - 2024-09-09 |
| 18 | + |
| 19 | +Major build system refactor, and adoption by the KSPModdingLibs team. |
| 20 | + |
| 21 | +### Added |
| 22 | + |
| 23 | +- Added material-replacement functionality using the `SHABBY_MATERIAL_DEF` node |
| 24 | + |
| 25 | + |
| 26 | +## 0.3.0 - 2022-08-03 |
| 27 | + |
| 28 | +Add the rest of the main harmony distro |
| 29 | + |
| 30 | + |
| 31 | +## 0.2.0 - 2021-03-18 |
| 32 | + |
| 33 | +Migrate to Harmony 2.0 |
| 34 | + |
| 35 | + |
| 36 | +## 0.1.2 - 2020-06-15 |
| 37 | + |
| 38 | +Make the zip have GameData as the root, As requested by @drewcassidy (CineboxAndrew). |
| 39 | + |
| 40 | + |
| 41 | +## 0.1.1 - 2020-06-13 |
| 42 | + |
| 43 | +### Removed |
| 44 | + |
| 45 | +- Remove KSP version specification. Either it works or it doesn't. |
| 46 | + |
| 47 | + |
| 48 | +## 0.1.0 - 2020-06-13 |
| 49 | + |
| 50 | +### Changed |
| 51 | + |
| 52 | +- Make the logging a little less noisy |
| 53 | + - Shows only custom shaders being found and a (hopefully) successful hook. |
| 54 | + |
| 55 | + |
| 56 | +## 0.0.0 - 2020-05-09 |
| 57 | + |
| 58 | +initial commit |
| 59 | + |
| 60 | +- Shaders are loaded from asset bundles with a ".shab" extension. |
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