Skip to content

Commit e8aa297

Browse files
committed
put material replacement in a namespace too
1 parent 508484a commit e8aa297

File tree

5 files changed

+7
-7
lines changed

5 files changed

+7
-7
lines changed

Source/MaterialReplacement/IconMaterialReplacement.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -24,7 +24,7 @@ You should have received a copy of the GNU General Public License
2424
using KSPBuildTools;
2525
using UnityEngine;
2626

27-
namespace Shabby;
27+
namespace Shabby.MaterialReplacement;
2828

2929
[HarmonyPatch(typeof(PartLoader), "SetPartIconMaterials")]
3030
internal class PartLoader_SetPartIconMaterials_Patch

Source/MaterialReplacement/MaterialDef.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -22,7 +22,7 @@ You should have received a copy of the GNU General Public License
2222
using KSPBuildTools;
2323
using UnityEngine;
2424

25-
namespace Shabby;
25+
namespace Shabby.MaterialReplacement;
2626

2727
public static class MaterialDefLibrary
2828
{

Source/MaterialReplacement/MaterialReplacement.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -22,7 +22,7 @@ You should have received a copy of the GNU General Public License
2222
using KSPBuildTools;
2323
using UnityEngine;
2424

25-
namespace Shabby;
25+
namespace Shabby.MaterialReplacement;
2626

2727
public class MaterialReplacement : ModelFilter
2828
{
@@ -97,4 +97,4 @@ private static void Postfix(ref GameObject __result, ConfigNode partCfg)
9797
var replacementNames = string.Join(", ", replacements.Select(rep => rep.materialDef.name));
9898
Log.Debug($"applied material replacements {replacementNames}");
9999
}
100-
}
100+
}

Source/MaterialReplacement/ModelFilter.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -21,7 +21,7 @@ You should have received a copy of the GNU General Public License
2121
using KSPBuildTools;
2222
using UnityEngine;
2323

24-
namespace Shabby;
24+
namespace Shabby.MaterialReplacement;
2525

2626
public class ModelFilter
2727
{
@@ -52,4 +52,4 @@ public bool MatchMaterial(Renderer renderer) =>
5252
public bool MatchTransform(Transform transform) => targetTransforms.Contains(transform.name);
5353

5454
public bool MatchIgnored(Renderer renderer) => ignoredMeshes.Contains(renderer.transform.name);
55-
}
55+
}

Source/Shabby.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -126,7 +126,7 @@ private static void MMPostLoad()
126126
LoadConfigs(iconReplacements, shabbyNode, "ICON_SHADER", "shader", "iconShader");
127127
}
128128

129-
MaterialDefLibrary.Load();
129+
MaterialReplacement.MaterialDefLibrary.Load();
130130
}
131131

132132
private void Start()

0 commit comments

Comments
 (0)