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Update README.md
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README.md

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@@ -89,7 +89,8 @@ Yes. After adding a new table to your world database, just regenerate the table
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The mapping is done in the file `lua_scripts\extensions\DbScriptExtensions\Mapping\DbScriptExtensions_Mappings.ext`. You can find all class names in there.
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### Are there any attributes that could help me to create objects in a generic way?
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There are several internal helper attributes that you can use.
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There are several internal helper attributes that you can use. Also check the Queryable class for functions that you could call.
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Example of internal helper attributes:
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```lua
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local creature = DbCreature():Load(123)
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local guid = creature.__columns["guid"] -- Access column directly by name, same value as creature.guid

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