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[2025-02-18 04:04:04] [I] LuaSTG Evo v0.3.0
[2025-02-18 04:04:04] [I] [luastg] Initializing Engine
[2025-02-18 04:04:04] [I] [luastg] Initializing LuaJIT
[2025-02-18 04:04:04] [I] [luajit] LuaJIT 2.1.1739853759
[2025-02-18 04:04:04] [I] [luajit] Registering libraries and packages
[2025-02-18 04:04:04] [I] [luajit] Storing command line arguments
[2025-02-18 04:04:04] [I] [luajit] [0] /home/zino_lath/Gamedev/LuaSTG-Evo/build/bin/LuaSTG
[2025-02-18 04:04:04] [I] [luastg] Loading launch script
[2025-02-18 04:04:04] [E] [luastg] Can't find launch script ('./launch')
[2025-02-18 04:04:04] [I] [core] OpenGL 4.1
[2025-02-18 04:04:04] [I] [core] 4.1.0 NVIDIA 570.86.16
[2025-02-18 04:04:04] [I] [core] max texture size: 32768
[2025-02-18 04:04:04] [I] [core] created OpenGL Dummy Device
[2025-02-18 04:04:04] [I] [core] Starting Renderer Initialization
[2025-02-18 04:04:04] [I] [core] Renderer Initialized
[2025-02-18 04:04:04] [I] [luastg] Initializing object pool with capacity: 32768
[2025-02-18 04:04:04] [I] [luastg] Display mode switched: Windowed -> Windowed
[2025-02-18 04:04:04] [I] [luastg] Load main script
[2025-02-18 04:04:04] [E] [luastg] No main script found (searched: 'core.lua', 'main.lua', 'src/main.lua')
[2025-02-18 04:04:04] [I] [luastg] Initialization Complete
[2025-02-18 04:04:04] [I] [luastg] Start Update/Render Loop
[2025-02-18 04:04:07] [I] [luastg] Exiting Update & Render Loop
[2025-02-18 04:04:07] [I] [luastg] Object pool destroyed
[2025-02-18 04:04:07] [I] [luastg] LuaJIT shutdown
[2025-02-18 04:04:07] [I] [luastg] 'global' pools cleared
[2025-02-18 04:04:07] [I] [luastg] 'stage' pools cleared
[2025-02-18 04:04:07] [I] [luastg] Resources freed
[2025-02-18 04:04:07] [I] [luastg] Freed packages
[2025-02-18 04:04:07] [I] [luastg] Engine shutdown.