diff --git a/art/!LiberalAdditionsInfo.txt b/art/!LiberalAdditionsInfo.txt new file mode 100644 index 00000000..3484e3dd --- /dev/null +++ b/art/!LiberalAdditionsInfo.txt @@ -0,0 +1,126 @@ +---------- +WEAPON CHANGES: +---------- + +.45 Pistol and AK47 are less identical to the 9mm Pistol and M16. +More powerful guns have had Fixed Damage, Random Damage, and Armor Pierce buffed. +Bladed weapons generally get 7 AP, Blunt weapons generally get 6 AP +Most melee weapons can hit multiple times +Some custom attack descriptions added +Certain weapons no longer protect from kidnapping +Some weapons have their size reduced, and some weapons have minor additions like accuracy bonuses or bleeding +AA-12 uses a 20-round drum magazine and fires shotgun slugs that have 6 AP + +(Fixed Damage = FD, Random Damage = RD, Armor Pierce = AP, SAD = Successive Attack Difficulty) +44 Magnum: 20 fixed damage, 286 random damage, 6 Armor Pierce +45 Pistol: 15 fixed damage, 191 random damage, 5 AP. It's no longer identical to the 9mm pistol. +AA-12: uses a different ammo type (20-round Drum magazine filled with slugs) than the Shotgun, 6 AP (Due to shotgun slugs), accuracy bonus reduced to 2 +AK-47: 15 FD, 261 RD, successive attacks difficulty increased to 5 (Strong recoil). Less identical to the M16. +AR-15: Accuracy Bonus of 1 +Desert Eagle: 20 FD, 311 RD, 6 AP +Flamethrower: Legality changed to 0 (Actually legal according to Cracked, won't be banned until gun laws turn slightly Liberal), Flamethrower has 10 AP, 33% "No Limb Damage Reduction" chance, 0% chance of fire starting (To prevent it killing your entire squad) +M4 Carbine: size changed to 10 +M249: custom attack description +Molotov: 10 AP and no chance to start a fire, Size changed to 5 +Axe: can hit twice, has 5 successive attack difficulty, and has 7 AP +Baseball Bat: can hit 3x, has 5 SAD, 6 AP +Chain: Hits 3x, 3 SAD +Combat Knife, Dagger, Shank: 7 AP +Cross: No kidnap protection, hits 3x, 3 SAD +Crowbar: Hits 3x, 4 SAD, 6 AP +Daisho: Custom attack description, 7 AP, hits 3x, 5 SAD +Gavel: Hits 3x, 3 SAD +Guitar: No kidnap protection +Hammer: Hits 2x, 6 AP, 5 SAD +Maul: Hits 2x, 5 SAD, 6 AP +Nightstick: Hits 3x, 4 SAD, 6 AP +Pitchfork: 3 AP +Spraycan: No kidnap protection, hits 3x, 3 SAD, 4 AP +Staff: Hits 3x, 4 SAD, 6 AP +Sword: 7 AP, Hits 3x, 5 SAD +Syringe: No kidnap protection, causes bleeding +Torch: Can take hostages, no kidnap protection, hits 3x, 3 SAD, 10 AP + +---------- +NEW WEAPONS: +---------- + +Five SeveN and P90 added. Both of them have 7 Armor Piercing and use 20-round 5.7x28mm magazines, but they do about as much damage as the .38 Revolver. +Grenades added. 66% "No damage reduction for limbs" chance. + +---------- +EXPANDED CONSERVATIVE ARMORY: +---------- + +New toys for Conservatives to play with. You get stuff ranging from Deathsquad Officers with M249's to Agents hacking your Liberals to death with the Daisho. + +CEOs: .44 Magnum and Five SeveN +SWAT: Five SeveN and P90 +Deathsquads: AA-12, Desert Eagle, M249, Five SeveN, P90, Grenade, .44 Magnum. +Police Gang Unit: 45 Pistol, 44 Magnum, AR-15 +Agent: Grenade, Desert Eagle, 45 Pistol, AA-12, M249, P90, Five SeveN, Daisho, Sword +Secret Service: 45 Pistol, P90, Five SeveN +Soldier: Shotgun, M249, Grenade +CCS Boss: M249, Daisho, Flamethrower +Military Police: 45 Pistol, P90, Five SeveN, Grenade, AA-12 +Navy SEAL: AA-12, M249, P90, Five SeveN, Grenade + +---------- +EXPANDED CONSERVATIVE SKILLS: +---------- + +Conservatives get new skills to accompany their new weapons. + +Deathsquads: Heavy Weapons, SMG, Throwing. +Agents: Heavy, Throwing, Sword +Soldier: Heavy, Shotgun, Throwing +CCS Boss: Heavy, Sword +Military Police: Throwing +Navy SEAL: Heavy, Shotgun, Throwing, Pistol, SMG + +---------- +VEHICLE CHANGES +---------- + +Expanded the list of vehicles that give juice upon stealing, makes Agent Cars and HMMWV's stealable, and turns Agent Cars into Super Cars. + +Bug, Pickup Truck, Sportscar, Station Wagon, SUV, Van gives 10 Juice on theft +Army HMMWV's can be stolen, give 50 Juice and 24 extra heat, have alarm chances, and can be bought at the dealership +Jeep gives 15 Juice, 4 Heat, and is buyable +Police Cars give 30 Juice and can be bought +Agent Cars are now Supercars, are buyable, come in a wide variety of colors, can be stolen, give 50 Juice, 32 Heat, and have alarm chances +Station Wagon buyable +Taxicab gives 20 juice, 8 heat, can be bought +Van can be bought + +---------- +CLIP CHANGES +---------- + +Minor changes made here. + +.45 Pistol mag size changed to 12 +MP5 mag size changed to 30 +Flamethrowers can be fired 3 times now without reloading +AA-12 uses a drum magazine that holds 20 rounds + +---------- +ARMOR CHANGES +---------- + +Not many changes. + +Deathsquad Armor has a drug bonus +Heavy Armor conceals face, has 10 base Interrogation power, assault and drug bonus + +---------- +PAWNSHOP CHANGES +---------- + +Pawnshop is now fullscreen and sells ammo for every weapon + +---------- +ARMSDEALER CHANGES(Gangster/Mercenary selling you weapons = Armsdealer) +---------- + +Fullscreen buying interface, all weapons/ammo can be bought. It gets expensive if the guns are illegal, though! \ No newline at end of file diff --git a/art/armors.xml b/art/armors.xml index 696ca7de..3d3e1600 100644 --- a/art/armors.xml +++ b/art/armors.xml @@ -346,6 +346,7 @@ 8 6 + 4 1 1 @@ -445,12 +446,15 @@ true + true Heavy Ceramic Armor HeavyBodyArmor 400 - 2 + 10 + 8 + 6 1 7 diff --git a/art/armsdealer.xml b/art/armsdealer.xml index 196ad315..7bd010eb 100644 --- a/art/armsdealer.xml +++ b/art/armsdealer.xml @@ -33,7 +33,7 @@ --> false - false + true false true Leave @@ -72,13 +72,78 @@ WEAPON WEAPON_SHOTGUN_PUMP 400 + + + WEAPON + WEAPON_SHOTGUN_PUMP + 400 + + + WEAPON + WEAPON_DESERT_EAGLE + 1500 + + + WEAPON + WEAPON_FLAMETHROWER + 15000 + + + WEAPON + WEAPON_M249_MACHINEGUN + 15000 + + + WEAPON + WEAPON_MOLOTOV + 40 + + + WEAPON + WEAPON_AUTORIFLE_M16 + 1500 + + + WEAPON + WEAPON_GRENADE + 500 + + + WEAPON + WEAPON_CARBINE_M4 + 1400 + + + WEAPON + WEAPON_SMG_P90 + 1500 + + + WEAPON + WEAPON_SEMIRIFLE_AR15 + 450 + + + WEAPON + WEAPON_SHOTGUN_AA12 + 1500 + + + WEAPON + WEAPON_FIVESEVEN + 1500 + + + WEAPON + WEAPON_REVOLVER_38 + 150 Buy Liberal Clips c - false + true Done buying Liberal clips CLIP @@ -129,6 +194,33 @@ r 50 + + CLIP + Buy a 5.7 Mag + CLIP_5.7 + + 50 + + + CLIP + Buy a M249 Drum + CLIP_DRUM + + 500 + + + CLIP + Buy a Gas Tank + CLIP_GASOLINE + + 100 + + + CLIP + Buy an AA-12 Drum + CLIP_DRUM_AA12 + 50 + \ No newline at end of file diff --git a/art/clips.xml b/art/clips.xml index 075798ac..d4c6335a 100644 --- a/art/clips.xml +++ b/art/clips.xml @@ -40,6 +40,13 @@ 7 3 + + + 5.7x28mm Mag + 5.7x28mm Slug Pack + 20 + 5 + 9mm Pistol Mag @@ -51,7 +58,7 @@ 9mm SMG Mag SMG Powerpack - 15 + 30 5 @@ -65,7 +72,7 @@ Gas Tank Hydrogen Fuel - 2 + 3 2 @@ -91,5 +98,12 @@ 8 3 + + + AA-12 Drum + Z-12 Plasma Belt + 20 + 3 + \ No newline at end of file diff --git a/art/creatures.xml b/art/creatures.xml index be7303b7..3c2a71f5 100644 --- a/art/creatures.xml +++ b/art/creatures.xml @@ -238,6 +238,8 @@ Elements marked as hardcoded may have their values overridden by the game. Corporate CEO WEAPON_DESERT_EAGLE + WEAPON_REVOLVER_44 + WEAPON_FIVESEVEN ARMOR_EXPENSIVESUIT MIDDLEAGED CONSERVATIVE @@ -420,6 +422,8 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SHOTGUN_PUMP WEAPON_CARBINE_M4 + WEAPON_FIVESEVEN + WEAPON_SMG_P90 ARMOR_SWATARMOR MATURE CONSERVATIVE @@ -447,6 +451,34 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_AUTORIFLE_M16 7 + + + WEAPON_SHOTGUN_AA12 + 7 + + + WEAPON_DESERT_EAGLE + 7 + + + WEAPON_M249_MACHINEGUN + 7 + + + WEAPON_FIVESEVEN + 7 + + + WEAPON_SMG_P90 + 7 + + + WEAPON_GRENADE + 7 + + + WEAPON_REVOLVER_44 + 7 ARMOR_DEATHSQUADUNIFORM YOUNGADULT @@ -467,6 +499,9 @@ Elements marked as hardcoded may have their values overridden by the game. 2-5 2-5 1-2 + 1-2 + 1-2 + 1-2 @@ -518,6 +553,9 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SMG_MP5 WEAPON_SHOTGUN_PUMP WEAPON_SEMIPISTOL_9MM + WEAPON_SEMIPISTOL_45 + WEAPON_SEMIRIFLE_AR15 + WEAPON_REVOLVER_44 ARMOR_POLICEARMOR YOUNGADULT CONSERVATIVE @@ -591,6 +629,15 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SHOTGUN_PUMP WEAPON_CARBINE_M4 WEAPON_SMG_MP5 + WEAPON_GRENADE + WEAPON_DESERT_EAGLE + WEAPON_SEMIPISTOL_45 + WEAPON_SHOTGUN_AA12 + WEAPON_M249_MACHINEGUN + WEAPON_SMG_P90 + WEAPON_FIVESEVEN + WEAPON_DAISHO + WEAPON_SWORD ARMOR_BLACKSUIT MATURE CONSERVATIVE @@ -614,6 +661,9 @@ Elements marked as hardcoded may have their values overridden by the game. 2-9 2-9 2-9 + 2-9 + 2-9 + 2-9 @@ -623,6 +673,9 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SEMIPISTOL_9MM WEAPON_AUTORIFLE_M16 WEAPON_SMG_MP5 + WEAPON_SEMIPISTOL_45 + WEAPON_SMG_P90 + WEAPON_FIVESEVEN ARMOR_BLACKSUIT MATURE CONSERVATIVE @@ -1143,6 +1196,18 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_AUTORIFLE_M16 7 + + WEAPON_SHOTGUN_PUMP + 7 + + + WEAPON_M249_MACHINEGUN + 7 + + + WEAPON_GRENADE + 7 + ARMOR_ARMYARMOR YOUNGADULT CONSERVATIVE @@ -1162,6 +1227,9 @@ Elements marked as hardcoded may have their values overridden by the game. 1-3 1-3 1-4 + 1-3 + 1-3 + 1-3 @@ -1641,6 +1709,15 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SHOTGUN_AA12 9 + + WEAPON_M249_MACHINEGUN + 9 + + + WEAPON_FLAMETHROWER + 9 + + WEAPON_DAISHO ARMOR_HEAVYARMOR MIDDLEAGED CONSERVATIVE @@ -1667,6 +1744,8 @@ Elements marked as hardcoded may have their values overridden by the game. 2-7 6-9 6-9 + 6-9 + 6-9 @@ -1779,6 +1858,26 @@ Elements marked as hardcoded may have their values overridden by the game. WEAPON_SEMIPISTOL_9MM 7 + + + WEAPON_SEMIPISTOL_45 + 7 + + + WEAPON_SMG_P90 + 7 + + + WEAPON_FIVESEVEN + 7 + + + WEAPON_GRENADE + 7 + + + WEAPON_SHOTGUN_AA12 + 7 ARMOR_ARMYARMOR YOUNGADULT @@ -1801,12 +1900,18 @@ Elements marked as hardcoded may have their values overridden by the game. 1-3 1-5 1-5 + 1-3 Navy SEAL WEAPON_CARBINE_M4 + WEAPON_SHOTGUN_AA12 + WEAPON_M249_MACHINEGUN + WEAPON_SMG_P90 + WEAPON_FIVESEVEN + WEAPON_GRENADE ARMOR_SEALSUIT MATURE CONSERVATIVE @@ -1825,6 +1930,11 @@ Elements marked as hardcoded may have their values overridden by the game. 3-5 3-5 4-7 + 1-4 + 1-4 + 1-4 + 1-4 + 1-4 diff --git a/art/pawnshop.xml b/art/pawnshop.xml index fe2e3fbc..e78da15e 100644 --- a/art/pawnshop.xml +++ b/art/pawnshop.xml @@ -91,7 +91,7 @@ Buy Liberal Clips c - false + true Done buying Liberal clips CLIP @@ -142,6 +142,33 @@ s 35 + + CLIP + Buy a 5.7 Mag + CLIP_5.7 + + 50 + + + CLIP + Buy a M249 Drum + CLIP_DRUM + + 500 + + + CLIP + Buy a Gas Tank + CLIP_GASOLINE + + 100 + + + CLIP + Buy an AA-12 Drum + CLIP_DRUM_AA12 + 50 + diff --git a/art/vehicles.xml b/art/vehicles.xml index 50b90b1d..bae68a43 100644 --- a/art/vehicles.xml +++ b/art/vehicles.xml @@ -131,7 +131,7 @@ Bug 2 - 0 + 10 0 1 10 @@ -178,13 +178,13 @@ HMMWV Humvee - 10 - 0 - 0 - 0 - 0 + 9 + 50 + 24 + 15 + 95 - false + true 80000 @@ -229,12 +229,12 @@ Jeep 6 - 0 - 0 + 15 + 4 1 10 - false + true 7500 @@ -279,7 +279,7 @@ Pickup 1 - 0 + 10 0 1 10 @@ -327,7 +327,7 @@ Cruiser 7 - 2 + 30 16 0 0 @@ -344,6 +344,10 @@ Black + Red + White + Blue + Beige 0 @@ -369,16 +373,16 @@ 30 2 - Sportscar - Sport - - 10 - 0 - 0 - 0 - 0 + Supercar + Super + + 9 + 50 + 32 + 15 + 95 - false + true 10000 @@ -423,7 +427,7 @@ Sport 3 - 0 + 10 5 15 95 @@ -474,12 +478,12 @@ Wagon 1 - 0 + 10 0 1 10 - false + true 7500 @@ -526,7 +530,7 @@ SUV 1 - 2 + 10 0 4 85 @@ -574,12 +578,12 @@ Taxicab 8 - 0 - 0 + 20 + 8 0 0 - false + True 5000 @@ -625,12 +629,12 @@ Van 2 - 0 + 10 0 1 10 - false + true 10000 diff --git a/art/weapons.xml b/art/weapons.xml index f2c738b5..d06bde34 100644 --- a/art/weapons.xml +++ b/art/weapons.xml @@ -189,12 +189,12 @@ shoots at PISTOL CLIP_44 - 276 - 10 + 286 + 20 true true true - 4 + 6 2 @@ -224,12 +224,12 @@ shoots at PISTOL CLIP_45 - 181 - 10 + 191 + 15 true true true - 4 + 5 2 @@ -294,14 +294,14 @@ true shoots at SHOTGUN - CLIP_BUCKSHOT + CLIP_DRUM_AA12 201 30 true true true - 0 - 4 + 6 + 2 2 3 NASTY @@ -335,14 +335,14 @@ shoots at RIFLE CLIP_ASSAULT - 251 - 10 + 261 + 15 true true true 7 3 - 3 + 5 100 3 @@ -384,6 +384,7 @@ true true 7 + 1 NONE @@ -414,12 +415,12 @@ shoots at PISTOL CLIP_50AE - 301 - 10 + 311 + 20 true true true - 4 + 6 NASTY @@ -441,7 +442,7 @@ Plasmagun true true - -3 + 0 0 125 15 @@ -455,11 +456,12 @@ 50 true true - 9 + 10 + 33 - true + false false - 33 + 0 @@ -484,7 +486,7 @@ -2 400 125 - 15 + 10 1 true @@ -575,7 +577,7 @@ 1 true - shoots at + sprays bullets at HEAVYWEAPONS CLIP_DRUM 301 @@ -613,7 +615,7 @@ Molotov true 0 - 15 + 5 1 true @@ -627,11 +629,11 @@ 25 true true - 7 + 10 33 100 - 100 + 0 @@ -721,7 +723,7 @@ true 0 200 - 15 + 10 1 chops at @@ -733,7 +735,9 @@ true true true - 2 + 2 + 5 + 7 CLEAN @@ -744,7 +748,7 @@ true 20 150 - 15 + 10 1 swings at @@ -755,6 +759,9 @@ 41 5 true + 3 + 5 + 6 @@ -776,6 +783,8 @@ 11 5 true + 3 + 3 @@ -798,7 +807,7 @@ true true true - 2 + 7 3 4 @@ -811,6 +820,7 @@ Cross 100 false + false 5 1 @@ -820,6 +830,8 @@ CLUB 11 5 + 3 + 3 true @@ -832,7 +844,7 @@ 10 200 true - 15 + 10 1 swings at @@ -843,6 +855,9 @@ 10 true true + 3 + 4 + 6 @@ -865,7 +880,7 @@ true true true - 2 + 7 3 4 @@ -884,20 +899,23 @@ true 100 150 - 15 + 10 1 - swings at + Slashes at 6 12 SWORD 101 10 + true true true true - 2 + 7 CLEAN + 3 + 5 @@ -919,6 +937,8 @@ 6 5 true + 3 + 3 @@ -931,6 +951,7 @@ true 100 false + false false 15 @@ -964,6 +985,9 @@ 10 true true + 2 + 5 + 6 @@ -985,6 +1009,9 @@ 41 5 true + 2 + 5 + 6 @@ -997,7 +1024,7 @@ 20 125 false - 15 + 10 1 swings at @@ -1007,6 +1034,9 @@ 21 5 true + 3 + 4 + 6 @@ -1030,7 +1060,7 @@ true true true - 1 + 3 @@ -1053,7 +1083,7 @@ true true true - 1 + 7 3 4 @@ -1067,6 +1097,7 @@ true 2 false + false 5 1 @@ -1077,6 +1108,9 @@ 11 5 true + 3 + 3 + 4 @@ -1098,6 +1132,9 @@ 21 5 true + 3 + 4 + 6 @@ -1110,7 +1147,7 @@ true 100 150 - 15 + 10 1 slashes at @@ -1119,11 +1156,14 @@ SWORD 101 10 + true true true true - 2 + 7 CLEAN + 3 + 5 @@ -1134,6 +1174,7 @@ true 10 false + false 5 1 @@ -1144,6 +1185,7 @@ 4 1 true + true 4 @@ -1153,6 +1195,8 @@ Burning Flare Torch Flare + true + false true 2 15 @@ -1166,6 +1210,121 @@ 5 true true + 3 + 3 + 10 + + + + + + FN Five SeveN + 5.7 Blaster + FN 5.7 + 5.7 Blasta + true + true + 1 + 50 + 5 + + 1 + true + shoots at + PISTOL + CLIP_5.7 + 141 + 10 + true + true + true + 7 + + + 2 + 2 + 6 + swings at + CLUB + 6 + 5 + true + + + + + P90 SMG + Tokyo King SMG + P90 + King SMG + true + true + -2 + 450 + 10 + + 1 + true + shoots at + SMG + CLIP_5.7 + 141 + 10 + true + true + true + 7 + 2 + 2 + 3 + + + 2 + swings at + CLUB + 5 + 10 + 21 + 5 + true + + + + + Grenade + Lemo-Nade + Grenade + Lemo-Nade + true + true + -2 + 100 + 5 + + 1 + true + true + lobs a grenade at + exploding + true + ! + THROWING + 301 + 50 + true + true + 10 + 66 + true + + 100 + 0 + + + 50 + 1 + NASTY +