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Update tests
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DeepCopy/objects/obj_deep_copy_test/Create_0.gml

Lines changed: 16 additions & 12 deletions
Original file line numberDiff line numberDiff line change
@@ -18,17 +18,21 @@ var new_araay = deep_copy(array);
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var new_struct = deep_copy(struct);
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// Both have identical values
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show_debug_message(array);
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show_debug_message(struct);
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show_debug_message(new_araay);
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show_debug_message(new_struct);
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show_debug_message(array); // [ { },[ [ 0 ],[ 1 ],[ 2 ] ],{ class : { a : 0, b : 1, c : 2 }, hmm : "hmm", huh : "huh" } ]
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show_debug_message(new_araay); // [ { },[ [ 0 ],[ 1 ],[ 2 ] ],{ class : { a : 0, b : 1, c : 2 }, hmm : "hmm", huh : "huh" } ]
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show_debug_message(struct); // { thing : { a : 0, b : 1, c : 2 }, stuff : { thing : { thing : [ 0,1,2 ], stuff : { three : 3, four : 4, five : 5 } } } }
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show_debug_message(new_struct); // { thing : { a : 0, b : 1, c : 2 }, stuff : { thing : { thing : [ 0,1,2 ], stuff : { three : 3, four : 4, five : 5 } } } }
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// But aren't holding the same references
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show_debug_message(array == new_araay); // false
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show_debug_message(array[0] == new_araay[0]); // false
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show_debug_message(array[1] == new_araay[1]); // false
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show_debug_message(array[2] == new_araay[2]); // false
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show_debug_message(struct == new_struct); // false
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show_debug_message(struct.thing == new_struct.thing); // false
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show_debug_message(struct.stuff == new_struct.stuff); // false
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show_debug_message(struct.stuff.thing == new_struct.stuff.thing); // false
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show_debug_message(array == new_araay); // false
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show_debug_message(array[0] == new_araay[0]); // false
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show_debug_message(array[1] == new_araay[1]); // false
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show_debug_message(array[2] == new_araay[2]); // false
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show_debug_message(struct == new_struct); // false
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show_debug_message(struct.thing == new_struct.thing); // false
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show_debug_message(struct.stuff == new_struct.stuff); // false
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show_debug_message(struct.stuff.thing == new_struct.stuff.thing); // false
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// And structs are preserving its types so you can use static fields
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new_araay[0].func(); // hello!
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new_struct.thing.func(); // hello!

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