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Try New Emit with lower intensity
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Kenan-Modpack/Fallout_CDDA/monsters/undead.json

Lines changed: 2 additions & 2 deletions
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@@ -41,9 +41,9 @@
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"melee_dice_sides": 8,
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"luminance": 120,
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"harvest": "zombie",
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"emit_fields": [ { "emit_id": "emit_rad_cloud", "delay": "2 s" } ],
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"emit_fields": [ { "emit_id": "emit_rad_leak", "delay": "2 s" } ],
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"death_function": [ "NORMAL" ],
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"flags": [ "SEES", "SMELLS", "SWIMS", "POISON", "RADIOACTIVE" ]
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"flags": [ "SEES", "SMELLS", "SWIMS", "POISON" ]
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},
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{
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"id": "mon_scorched",

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