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In the latest refpages on the glGet page, GL_TEXTURE_BINDING_BUFFER has two incompatible definitions :
GL_TEXTURE_BINDING_BUFFER
data returns a single value, the name of the texture currently bound to the target GL_TEXTURE_BUFFER. The initial value is 0. See glBindTexture.
GL_TEXTURE_BINDING_BUFFER
data returns a single value, the name of the buffer object currently bound to the GL_TEXTURE_BUFFER buffer binding point. The initial value is 0. See glBindBuffer.
Moreover, glGetTexLevelParameter does not list GL_TEXTURE_BUFFER_DATA_STORE_BINDING as an accepted pname, in contrast with eg the OpenGL ES 3 refpages that do list it. Besides, the OpenGL 4.6 core spec makes no mention of this pname.
Worthy of note is also that the refpage for glBindBuffer does not mention a pname for getting the buffer bound to GL_TEXTURE_BUFFER.
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