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Add space before open parenthesis of abbreviation (#2642)
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appendices/VK_NV_coverage_reduction_mode.adoc

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@@ -28,7 +28,7 @@ performed.
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sample is covered.
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This is the default mode.
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* Truncate: When there are more raster samples (N) than color samples(M),
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* Truncate: When there are more raster samples (N) than color samples (M),
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there is one to one association of the first M raster samples to the M
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color samples; other raster samples are ignored.
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chapters/pipelines.adoc

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@@ -48,7 +48,7 @@ When using the Cluster Culling Shader, a compute-like shader will perform
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cluster-based culling, a set of new built-in output variables are used to
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express visible cluster, in addition, a new built-in function is used to
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emit these variables from the cluster culling shader to the Input
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Assembler(IA) stage, then IA can use these variables to fetch vertices of
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Assembler (IA) stage, then IA can use these variables to fetch vertices of
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visible cluster and drive vertex shader to work.
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endif::VK_HUAWEI_cluster_culling_shader[]

chapters/shaders.adoc

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@@ -2399,7 +2399,7 @@ Cluster Culling shaders operate in workgroups to perform cluster-based
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culling and produce zero or more cluster drawing command that will be
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processed by subsequent stages of the graphics pipeline.
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The Cluster Drawing Command(CDC) is very similar to the MDI command,
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The Cluster Drawing Command (CDC) is very similar to the MDI command,
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invocations in workgroup can emit zero of more CDC to draw zero or more
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visible cluster.
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proposals/VK_QCOM_image_processing.adoc

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@@ -219,15 +219,15 @@ The following summarizes how the built-ins are exposed in GLSL:
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| sampler2D reference, | and refCoord specify the bottom-left corner|
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| uvec2 refCoord, | of the block in target and reference |
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| uvec2 blockSize) | images. The error metric is the Sum of |
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| | Absolute Differences(SAD). |
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| | Absolute Differences (SAD). |
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+------------------------------------+--------------------------------------------+
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| vec4 textureBlockMatchSSDQCOM( | Block matching operation measures the |
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| sampler2D target | correlation (or similarity) of the target |
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| uvec2 targetCoord, | block and reference block. TargetCoord |
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| sampler2D reference, | and refCoord specify the bottom-left corner|
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| uvec2 refCoord, | of the block in target and reference |
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| uvec2 blockSize) | images. The error metric is the Sum of |
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| | Square Differences(SSD). |
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| | Square Differences (SSD). |
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+------------------------------------+--------------------------------------------+
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----
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