Commit fdce530
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Add Layer Settings API to framework, improve batch mode error recovery, fix macOS issues (#1084)
* Add infrastructure to support Vulkan layer settings extension and API
* shader_debugprintf: Enable debugPrintfEXT using layer settings API vs. create_instance() custom override
* descriptor_indexing: On macOS enable Metal Argument Buffers via layer settings and work-around variable descriptor counts
* Fix CMakeLists.txt find dxc logic - check for Vulkan_dxc_EXECUTABLE not DEFINED Vulkan_dxc_EXECUTABLE
* Enable VK_ENABLE_BETA_EXTENSIONS on Apple platforms for VK_KHR_portability_subset extension and features
* Batch mode: Reset target environment to default prior to each sample; permit VK_SUBOPTIMAL_KHR
* Don't create app bundle on macOS in order to match build/run documentation
* Add .DS_Store to .gitignore for macOS cleanliness
* shader_debugprintf: Override get_validation_layers() and allow layer settings to work with Release builds
* Batch mode: Improve error recovery by using throw std::runtime_error() vs. ExitCode::FatalError
* Batch mode: Improve error recovery for async_compute, fragment_shader_barycentric, and texture_mipmap_generation samples
* CMakeLists: Move project() definition before find_package(Vulkan) to setup platform default search paths for dxc
* Remove HLSL shader compilation warning when VULKAN_SDK is not found
* Modify macOS run documentation to include possibilty of arm64 hosts
* shader_debugprintf: Check for VK_EXT_layer_settings at runtime for backwards compatibilty with older SDKs
* Fix CI warnings for Doxygen and Copyright dates
* Fix CI warnings for files identified by clang-format
* Incorporate initial feedback from @asuessenbach
* Remove #if defined(VK_EXT_layer_settings) guards from layer settings code
* pipeline_cache sample: Replace VK_CHECK in destructor with explicit error handling and logging
* descriptor_indexing and shader_debugprintf: Small changes to support older Vulkan SDKs
* Incorporate subsequent feedback from @asuessenbach
* Try to fix clang-format issues with async_compute.cpp and pipeline_cache.cpp
* Use VKB_ENABLE_PORTABILITY vs. VK_ENABLE_BETA_EXTENSIONS to guard portability subset features
* Remove duplicates and reuse runtime checks for VK_KHR_portability_enumeration
* Remove descriptor_indexing sample workaround for Apple Vulkan SDKs > 1.3.283
* Update shader_debugprintf README to describe layer settings method of enabling debugPrintfEXT
* Use Vulkan_dxc_exe_FOUND where possible, use Vulkan_dxc_EXECUTABLE in sample_helper.cmake1 parent 3fcc530 commit fdce530
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33 files changed
+423
-133
lines changed- app
- bldsys/cmake
- docs
- framework
- common
- core
- platform
- rendering
- samples
- api
- hello_triangle
- hpp_hello_triangle
- texture_mipmap_generation
- extensions
- descriptor_indexing
- fragment_shader_barycentric
- portability
- shader_debugprintf
- performance
- async_compute
- multithreading_render_passes
- pipeline_cache
- third_party
33 files changed
+423
-133
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