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README.adoc

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@@ -14,8 +14,9 @@ Compared to the original tutorial, this version of the tutorial is teaching up-t
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* Vulkan 1.4 as a baseline
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* Dynamic rendering instead of render passes
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* Timeline semaphores
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* link:https://shader-slang.org/[Slang] as the primary shading language
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* Modern C++ (20)
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* Modern C++ (20) with modules
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* link:https://github.com/KhronosGroup/Vulkan-Hpp[Vulkan-Hpp] with link:https://en.wikipedia.org/wiki/Resource_acquisition_is_initialization[RAII]
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It also contains Vulkan usage clarifications, improved synchronization and new content.

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