Commit ba56a4c
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Add Vulkan multi-object rendering example with platform-specific support
- Implemented VulkanApplication class with Android and Windows compatibility.
- Added a Vulkan renderer for rendering multiple GameObjects with glTF models and KTX textures.
- Introduced platform-specific handling for logging, input events, and Vulkan surface creation.
- Included utility classes for vertex attributes, uniform buffers, and descriptor sets.1 parent 93ff398 commit ba56a4c
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