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en/02_Development_environment.adoc

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@@ -478,7 +478,7 @@ brew install glm
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Now that all the dependencies are installed we can set up a basic Xcode project for Vulkan.
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Most of the instructions here are essentially a lot of "plumbing" so we can get all the dependencies linked to the project.
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Also, keep in mind that during the following instructions whenever we mention the folder `vulkansdk` we are refering to the folder where you extracted the Vulkan SDK.
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Also, keep in mind that during the following instructions whenever we mention the folder `vulkansdk` we are referring to the folder where you extracted the Vulkan SDK.
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Start Xcode and create a new Xcode project.
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On the window that will open select Application > Command Line Tool.

en/06_Texture_mapping/02_Combined_image_sampler.adoc

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@@ -57,8 +57,8 @@ This means that sometimes (depending on hardware, pool size and allocation size)
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Other times, `vkAllocateDescriptorSets` will fail and return `VK_ERROR_POOL_OUT_OF_MEMORY`.
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This can be particularly frustrating if the allocation succeeds on some machines, but fails on others.
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Since Vulkan shifts the responsiblity for the allocation to the driver, it is no longer a strict requirement to only allocate as many descriptors of a certain type (`VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER`, etc.) as specified by the corresponding `descriptorCount` members for the creation of the descriptor pool.
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However, it remains best practise to do so, and in the future, `VK_LAYER_KHRONOS_validation` will warn about this type of problem if you enable https://vulkan.lunarg.com/doc/view/1.2.189.0/linux/best_practices.html[Best Practice Validation].
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Since Vulkan shifts the responsibility for the allocation to the driver, it is no longer a strict requirement to only allocate as many descriptors of a certain type (`VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER`, etc.) as specified by the corresponding `descriptorCount` members for the creation of the descriptor pool.
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However, it remains best practice to do so, and in the future, `VK_LAYER_KHRONOS_validation` will warn about this type of problem if you enable https://vulkan.lunarg.com/doc/view/1.2.189.0/linux/best_practices.html[Best Practice Validation].
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The final step is to bind the actual image and sampler resources to the descriptors in the descriptor set.
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Go to the `createDescriptorSets` function.

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