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Clarify texture coordinates
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en/06_Texture_mapping/02_Combined_image_sampler.adoc

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@@ -112,8 +112,8 @@ The descriptors are now ready to be used by the shaders!
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== Texture coordinates
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There is one important ingredient for texture mapping that is still missing, and that's the actual coordinates for each vertex.
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The coordinates determine how the image is actually mapped to the geometry.
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There is one important ingredient for texture mapping that is still missing, and that's the actual texture coordinates for each vertex, often called "uv coordinates".
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The texture coordinates determine how the image is actually mapped to the geometry.
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[,c++]
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