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Possible inconsistency for undefined texture sampler handling #2519

@javagl

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@javagl

The text at https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#textures says

When texture.sampler is undefined, a sampler with repeat wrapping (in both directions) and auto filtering MUST be used.

The properties reference at https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#reference-texture says about the sampler

The index of the sampler used by this texture. When undefined, a sampler with repeat wrapping and auto filtering SHOULD be used.

I think that this MUST vs. SHOULD is an inconsistency.

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