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Multiple effects in a single run #8

@dy

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@dy

Trying to recreate some real sounds with zzfx I found out it may be helpful to run multiple zzfx simultaneously.
I started thinking would that be something possible/desirable?
I can envision simple API expansion as ZZFX.PlaySamples(ZZFX.BuildSamples(...a), ZZFX.BuildSamples(...b))

(btw: what's the reasoning for naming methods with cap letter? Usually that convention in JS is for classes)

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