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# What is this
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A feature-complete decoder for the zstd compression format as defined in: [This document](https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md).
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A pure Rust implementation of the Zstandard compression algorithm, as defined in[this document](https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md).
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It is NOT a compressor. I don't plan on implementing that part either, at least not in the near future. (If someone is motivated enough I will of course accept a pull-request!)
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This crate contains a fully operational implementation of the decompression portion of the standard.
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This crate might look like it is not active, this is because there isn't really anything to do anymore, unless a bug is found or a new API feature is requested. I will of course respond to and look into issues!
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*Work has started on a compressor, but it has not reached a point where the compressor provides any real function.* (CONTRIBUTORS WELCOME)
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This crate is currently actively maintained.
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# Current Status
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Feature complete on the decoder side. In terms of speed it is still behind the original C implementation which has a rust binding located [here](https://github.com/gyscos/zstd-rs).
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Actively maintained but no new features currently planned. If you have suggestions please open an issue and I'll consider it.
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On the compression side:
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-[x] Support for generating raw, uncompressed frames
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-[ ] Support for generating RLE compressed blocks
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-[ ] Support for generating compressed blocks at any compression level
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