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Commit 5a8886c

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should fix those issues
1 parent b09fbd6 commit 5a8886c

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2 files changed

+17
-21
lines changed

2 files changed

+17
-21
lines changed

src/JoystickNode.cpp

Lines changed: 16 additions & 18 deletions
Original file line numberDiff line numberDiff line change
@@ -28,7 +28,7 @@ void updateVal(GJBaseGameLayer *layer, const int id, const int val) {
2828
}
2929

3030
bool JoystickNode::init() {
31-
if (!CCNode::init()) return false;
31+
if (!CCMenu::init()) return false;
3232
setContentSize({100, 100});
3333
setAnchorPoint({.5, .5});
3434

@@ -172,20 +172,8 @@ void JoystickNode::ccTouchCancelled(CCTouch *touch, CCEvent *event) {
172172
ccTouchEnded(touch, event);
173173
}
174174

175-
void JoystickNode::onEnter()
176-
{
177-
CCNode::onEnter();
178-
CCTouchDispatcher::get()->addTargetedDelegate(this, -512, true);
179-
}
180-
181-
void JoystickNode::onExit()
182-
{
183-
CCTouchDispatcher::get()->removeDelegate(this);
184-
CCNode::onExit();
185-
}
186-
187175
void JoystickNode::draw() {
188-
CCNode::draw();
176+
CCMenu::draw();
189177

190178
#if defined(DEBUG_BUILD) && !defined(GITHUB_ACTIONS)
191179
{
@@ -388,7 +376,7 @@ class $modify(JSLEL, LevelEditorLayer) {
388376
if (!m_objects) return LevelEditorLayer::onPlaytest();
389377
runChecks(m_objects);
390378
LevelEditorLayer::onPlaytest();
391-
if (auto jsLayer = reinterpret_cast<JSUILayer*>(m_uiLayer)) {
379+
if (auto jsLayer = static_cast<JSUILayer*>(m_uiLayer)) {
392380
jsLayer->fixVisibility();
393381
if (auto node = jsLayer->m_fields->m_joystickNode) {
394382
node->m_currentInput = CCPoint{0, 0};
@@ -408,22 +396,22 @@ class $modify(JSPL, PlayLayer) {
408396
runChecks(m_objects);
409397
PlayLayer::setupHasCompleted();
410398
updateVal(this, 3740, 1);
411-
if (auto jsLayer = reinterpret_cast<JSUILayer*>(m_uiLayer)) {
399+
if (auto jsLayer = static_cast<JSUILayer*>(m_uiLayer)) {
412400
jsLayer->fixVisibility();
413401
}
414402
}
415403

416404
void resetLevel() {
417405
PlayLayer::resetLevel();
418406
updateVal(this, 3740, 1);
419-
if (auto jsLayer = reinterpret_cast<JSUILayer*>(m_uiLayer)) {
407+
if (auto jsLayer = static_cast<JSUILayer*>(m_uiLayer)) {
420408
jsLayer->fixVisibility();
421409
}
422410
}
423411
#if defined(GEODE_IS_WINDOWS) || defined(GEODE_IS_ARM_MAC)
424412
void resume() {
425413
PlayLayer::resume();
426-
if (auto jsLayer = reinterpret_cast<JSUILayer*>(m_uiLayer)) {
414+
if (auto jsLayer = static_cast<JSUILayer*>(m_uiLayer)) {
427415
jsLayer->fixVisibility();
428416
}
429417
}
@@ -481,6 +469,16 @@ class $modify(LTLSL, LevelSettingsLayer) {
481469
toggler->setEnabled(m_settingsObject->m_platformerMode);
482470
toggler->setOpacity(m_settingsObject->m_platformerMode ? 255 : 100);
483471
}
472+
473+
#ifdef GEODE_IS_MACOS
474+
void onGameplayMode(CCObject* sender) {
475+
LevelSettingsLayer::onGameplayMode(sender);
476+
auto toggler = m_fields->m_toggle;
477+
if (!toggler) return;
478+
toggler->setEnabled(m_settingsObject->m_platformerMode);
479+
toggler->setOpacity(m_settingsObject->m_platformerMode ? 255 : 100);
480+
}
481+
#endif
484482

485483
};
486484

src/JoystickNode.hpp

Lines changed: 1 addition & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -4,11 +4,9 @@
44

55
using namespace geode::prelude;
66

7-
class JoystickNode : public CCNode, CCTouchDelegate {
7+
class JoystickNode : public CCMenu {
88
protected:
99
bool init() override;
10-
void onEnter() override;
11-
void onExit() override;
1210
void draw() override;
1311

1412
bool ccTouchBegan(CCTouch *touch, CCEvent *event) override;

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