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docs(webxr): prefer VR over AR session in XR documentation
Updates the default XR session type preference in WebXRVolume and GeometryViewer examples to better
reflect our current XR supported devices list. Previously single-screen mobile devices were the only
devices supporting both VR (Cardboard) and AR sessions with AR generally favored, so AR mode was
made the default. Recently vtk.js added support for HMDs compatible with both VR and AR
(passthrough) mode, which require stereoscopic AR rendering different from the mobile AR approach.
Under the status quo the default behavior on such an HMD was to attempt to render in AR mobile as if
it were a mobile device, which would produce incorrect renderings. This change prefers rendering in
VR mode such that default HMD behavior will be rendering in full virtual reality and some mobile
devices may render in Cardboard VR mode by default. AR HMD and AR mobile experiences may still be
accessed through explicit, non-default links in the WebXR documentation landing page.
re #2862
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