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| 1 | +import 'vtk.js/Sources/favicon'; |
| 2 | + |
| 3 | +// Load the rendering pieces we want to use (for both WebGL and WebGPU) |
| 4 | +import 'vtk.js/Sources/Rendering/Profiles/All'; |
| 5 | + |
| 6 | +import vtkFullScreenRenderWindow from 'vtk.js/Sources/Rendering/Misc/FullScreenRenderWindow'; |
| 7 | +import vtkActor from 'vtk.js/Sources/Rendering/Core/Actor'; |
| 8 | +import vtkMapper from 'vtk.js/Sources/Rendering/Core/Mapper'; |
| 9 | +import * as vtkMath from 'vtk.js/Sources/Common/Core/Math'; |
| 10 | +import vtkRenderWindow from 'vtk.js/Sources/Rendering/Core/RenderWindow'; |
| 11 | +import vtkSphereSource from 'vtk.js/Sources/Filters/Sources/SphereSource'; |
| 12 | +import vtkPlaneSource from 'vtk.js/Sources/Filters/Sources/PlaneSource'; |
| 13 | +import vtkPlane from 'vtk.js/Sources/Common/DataModel/Plane'; |
| 14 | +import controlPanel from './controlPanel.html'; |
| 15 | + |
| 16 | +// ---------------------------------------------------------------------------- |
| 17 | +// Standard rendering code setup |
| 18 | +// ---------------------------------------------------------------------------- |
| 19 | + |
| 20 | +const fullScreenRenderer = vtkFullScreenRenderWindow.newInstance({ |
| 21 | + background: [0.33, 0.4, 0.4], |
| 22 | +}); |
| 23 | +fullScreenRenderer.addController(controlPanel); |
| 24 | +const renderer = fullScreenRenderer.getRenderer(); |
| 25 | +const renderWindow = fullScreenRenderer.getRenderWindow(); |
| 26 | + |
| 27 | +const sphereMapper = vtkMapper.newInstance(); |
| 28 | +const sphereSource = vtkSphereSource.newInstance({ |
| 29 | + radius: 1.0, |
| 30 | + phiResolution: 30, |
| 31 | + thetaResolution: 30, |
| 32 | +}); |
| 33 | +sphereMapper.setInputConnection(sphereSource.getOutputPort()); |
| 34 | +const sphereActor = vtkActor.newInstance(); |
| 35 | +sphereActor.setMapper(sphereMapper); |
| 36 | +sphereActor.getProperty().setColor(1, 0, 1); |
| 37 | + |
| 38 | +// Add a clipping plane to the scene |
| 39 | +// The center of the plane will be `origin` |
| 40 | +// The normal direction of the plane is `normal`; it's okay if it's not a unit vector |
| 41 | +// `scale` is the size of the plane, i.e. the side length of the square that is created |
| 42 | +function addClippingPlaneToScene(origin, normal, scale) { |
| 43 | + vtkMath.normalize(normal); |
| 44 | + |
| 45 | + const dir1 = []; |
| 46 | + const dir2 = []; |
| 47 | + vtkMath.perpendiculars(normal, dir1, dir2, 0); |
| 48 | + |
| 49 | + const corner = []; |
| 50 | + vtkMath.multiplyAccumulate(origin, dir1, -0.5 * scale, corner); |
| 51 | + vtkMath.multiplyAccumulate(corner, dir2, -0.5 * scale, corner); |
| 52 | + |
| 53 | + const point1 = []; |
| 54 | + const point2 = []; |
| 55 | + vtkMath.multiplyAccumulate(corner, dir1, scale, point1); |
| 56 | + vtkMath.multiplyAccumulate(corner, dir2, scale, point2); |
| 57 | + |
| 58 | + const planeSource = vtkPlaneSource.newInstance({ |
| 59 | + xResolution: 1, |
| 60 | + yResolution: 1, |
| 61 | + origin: corner, |
| 62 | + point1, |
| 63 | + point2, |
| 64 | + }); |
| 65 | + |
| 66 | + const clipPlane = vtkPlane.newInstance({ |
| 67 | + normal, |
| 68 | + origin, |
| 69 | + }); |
| 70 | + |
| 71 | + const planeMapper = vtkMapper.newInstance(); |
| 72 | + planeMapper.setInputConnection(planeSource.getOutputPort()); |
| 73 | + const planeActor = vtkActor.newInstance(); |
| 74 | + planeActor.setMapper(planeMapper); |
| 75 | + planeActor.getProperty().setOpacity(0.2); |
| 76 | + renderer.addActor(planeActor); |
| 77 | + |
| 78 | + sphereMapper.addClippingPlane(clipPlane); |
| 79 | +} |
| 80 | + |
| 81 | +renderer.addActor(sphereActor); |
| 82 | + |
| 83 | +renderer.resetCamera(); |
| 84 | +renderWindow.render(); |
| 85 | + |
| 86 | +const numPlanes = 8; |
| 87 | + |
| 88 | +const theta = (2 * Math.PI) / numPlanes; |
| 89 | +const rotationMatrix = [ |
| 90 | + [Math.cos(theta), Math.sin(theta), 0], |
| 91 | + [-Math.sin(theta), Math.cos(theta), 0], |
| 92 | + [0, 0, 1], |
| 93 | +]; |
| 94 | +const normal = [1, 0, 0]; |
| 95 | +const origin = [0, 0, 0]; |
| 96 | + |
| 97 | +// let el = document.querySelector('.togglePlanesButton'); |
| 98 | +document.querySelector('.addClippingPlane').addEventListener('click', (e) => { |
| 99 | + vtkMath.multiplyAccumulate([0, 0, 0], normal, -0.8, origin); |
| 100 | + addClippingPlaneToScene( |
| 101 | + origin, // origin |
| 102 | + normal, // normal |
| 103 | + 3 // scale |
| 104 | + ); |
| 105 | + vtkMath.multiply3x3_vect3(rotationMatrix, normal, normal); |
| 106 | + renderWindow.render(); |
| 107 | +}); |
| 108 | + |
| 109 | +// ----------------------------------------------------------- |
| 110 | +// Make some variables global so that you can inspect and |
| 111 | +// modify objects in your browser's developer console: |
| 112 | +// ----------------------------------------------------------- |
| 113 | + |
| 114 | +global.renderer = renderer; |
| 115 | +global.renderWindow = renderWindow; |
| 116 | +global.vtkMapper = vtkMapper; |
| 117 | +global.vtkRenderWindow = vtkRenderWindow; |
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