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segment_editor_ui.py
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240 lines (210 loc) · 8.5 KB
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from dataclasses import dataclass, field
from typing import Any
from trame.widgets.vuetify3 import (
VBtn,
VCard,
VCardActions,
VCardItem,
VCardText,
VDivider,
VSpacer,
VTooltip,
)
from trame_client.widgets.core import Template
from trame_server.utils.typed_state import TypedState
from undo_stack import Signal
from trame_slicer.segmentation import (
SegmentationEffect,
SegmentationEffectErase,
SegmentationEffectIslands,
SegmentationEffectNoTool,
SegmentationEffectPaint,
SegmentationEffectScissors,
SegmentationEffectThreshold,
)
from ..control_button import ControlButton
from ..flex_container import FlexContainer
from ..viewer_layout import ViewerLayoutState
from .islands_effect_ui import IslandsEffectUI
from .paint_effect_ui import PaintEffectUI
from .scissors_effect_ui import ScissorsEffectUI
from .segment_display_ui import SegmentDisplayState, SegmentDisplayUI
from .segment_edit_ui import SegmentEditState, SegmentEditUI
from .segment_list import SegmentList, SegmentListMenu, SegmentListState
from .threshold_effect_ui import ThresholdEffectUI
@dataclass
class SegmentEditorState:
segment_list: SegmentListState = field(default_factory=SegmentListState)
segment_display: SegmentDisplayState = field(default_factory=SegmentDisplayState)
can_undo: bool = False
can_redo: bool = False
active_effect_name: str = ""
class SegmentEditorUI(FlexContainer):
toggle_segment_visibility_clicked = Signal(str)
edit_segment_color_clicked = Signal(str)
delete_segment_clicked = Signal(str)
select_segment_clicked = Signal(str)
add_segment_clicked = Signal()
effect_button_clicked = Signal(type[SegmentationEffect])
undo_clicked = Signal()
redo_clicked = Signal()
def __init__(self, **kwargs):
super().__init__(fill_height=True, **kwargs)
self._viewer_state = TypedState(self.state, ViewerLayoutState)
self._typed_state = TypedState(self.state, SegmentEditorState)
self._effect_ui: dict[type[SegmentationEffect], Any] = {}
self.edit_ui = SegmentEditUI()
self._build_ui()
def _build_ui(self):
with self:
self.edit_ui._build_color_dialog()
VBtn(
v_if=(f"{self._typed_state.name.segment_list.segments}.length < 1",),
classes="ma-4",
click=self.add_segment_clicked,
prepend_icon="mdi-plus",
text="Add segment",
variant="tonal",
style="align-self: center;",
)
with FlexContainer(v_if=(self._typed_state.name.segment_list.active_segment_id,), fill_height=True):
with VCard(variant="flat", height="50%"):
with VCardText(style="height: calc(100% - 64px); overflow-y: auto;"):
self._create_segment_list()
with (
VCardActions(classes="justify-center", style="height: 64px;"),
VTooltip(text="Add Segment"),
Template(v_slot_activator="{ props }"),
):
VBtn(
v_bind="props",
variant="tonal",
icon="mdi-plus",
click=self.add_segment_clicked,
)
VDivider()
with VCard(
v_if=(self._typed_state.name.segment_list.active_segment_id,), classes="flex-grow-1", variant="flat"
):
with VCardItem(), FlexContainer(row=True, justify="space-between"):
self.build_effect_buttons()
VDivider(classes="mx-3")
with VCardText(classes="align-center"):
self._register_effect_ui(SegmentationEffectPaint, PaintEffectUI)
self._register_effect_ui(SegmentationEffectErase, PaintEffectUI)
self._register_effect_ui(SegmentationEffectThreshold, ThresholdEffectUI)
self._register_effect_ui(SegmentationEffectIslands, IslandsEffectUI)
self._register_effect_ui(SegmentationEffectScissors, ScissorsEffectUI)
VSpacer(v_else=True)
VDivider()
SegmentDisplayUI(
typed_state=self.sub_state(self._typed_state.name.segment_display),
variant="flat",
)
def build_effect_buttons(self, all: bool = True, **kwargs):
self._create_effect_button(
"No tool",
"mdi-cursor-default",
SegmentationEffectNoTool,
**kwargs,
)
self._create_effect_button(
"Paint",
"mdi-brush",
SegmentationEffectPaint,
**kwargs,
)
self._create_effect_button(
"Erase",
"mdi-eraser",
SegmentationEffectErase,
**kwargs,
)
self._create_effect_button(
"Scissors",
"mdi-content-cut",
SegmentationEffectScissors,
**kwargs,
)
if all:
self._create_effect_button(
"Threshold",
"mdi-auto-fix",
SegmentationEffectThreshold,
)
self._create_effect_button(
"Islands",
"mdi-scatter-plot",
SegmentationEffectIslands,
**kwargs,
)
def build_undo_redo_buttons(self):
ControlButton(
name="Undo",
icon="mdi-undo",
click=self.undo_clicked,
disabled=(f"!{self._typed_state.name.can_undo}",),
)
ControlButton(
name="Redo",
icon="mdi-redo",
click=self.redo_clicked,
disabled=(f"!{self._typed_state.name.can_redo}",),
)
def _register_effect_ui(self, effect_cls: type[SegmentationEffect], effect_ui_type: type):
self._effect_ui[effect_cls] = effect_ui_type(v_if=self.is_active_effect(effect_cls))
def _create_segment_list(self):
self.segment_list = SegmentList(
typed_state=self.sub_state(self._typed_state.name.segment_list), edit_ui=self.edit_ui
)
self.segment_list.toggle_segment_visibility_clicked.connect(self.toggle_segment_visibility_clicked)
self.segment_list.edit_segment_color_clicked.connect(self.edit_segment_color_clicked)
self.segment_list.delete_segment_clicked.connect(self.delete_segment_clicked)
self.segment_list.select_segment_clicked.connect(self.select_segment_clicked)
def _create_effect_button(
self,
name: str,
icon: str,
effect_type: type[SegmentationEffect],
**kwargs,
):
ControlButton(
name=name,
icon=icon,
click=lambda: self.effect_button_clicked(effect_type),
active=self.is_active_effect(effect_type),
**kwargs,
)
def sub_state(self, sub_name):
return self._typed_state.get_sub_state(sub_name)
def is_active_effect(self, effect_type: type[SegmentationEffect]):
name = effect_type.get_effect_name()
return (f"{self._typed_state.name.active_effect_name} === '{name}'",)
def get_effect_ui(self, effect_type: type[SegmentationEffect]):
return self._effect_ui[effect_type]
class SegmentEditorToolbarUI(FlexContainer):
def __init__(self, editor_ui: SegmentEditorUI, **kwargs):
super().__init__(
align="center",
style="background-color: rgba(var(--v-theme-surface-light), var(--v-disabled-opacity));",
**kwargs,
)
self._editor_ui = editor_ui
self._typed_state = TypedState(self.state, SegmentEditorState)
self._segment_edit_state = TypedState(self.state, SegmentEditState)
self._build_ui()
def _build_ui(self):
with self:
SegmentListMenu(self._editor_ui.segment_list, v_if=(self._typed_state.name.segment_list.active_segment_id,))
self._editor_ui.build_effect_buttons(
all=False,
v_if=(self._typed_state.name.segment_list.active_segment_id,),
)
class SegmentEditorUndoRedoUI(FlexContainer):
def __init__(self, editor_ui: SegmentEditorUI, **kwargs):
super().__init__(**kwargs)
self._editor_ui = editor_ui
self._build_ui()
def _build_ui(self):
with self:
self._editor_ui.build_undo_redo_buttons()