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Hey, thanks for the feedback. Current implementationRight now you select a network by running The wand on the other hand just does the job for the block, you're facing. When installing new network components, you need to select the correct network beforehand. A player can own up to 5 networks and have access to infinitly many. Planned implementationIn case you meant that, the following is actually already planned for the future: Every network will have a core block, that serves as its "terminal" The wireless terminal will be an item that's crafted and then linked to the stationary terminal. Is this what you imagined or did I missunderstand you? |
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So far, I ❤️ this mod... like ⭐⭐⭐⭐⭐
But something just hit me... It's great we can trust other players to access our network... but.
Let's say we had a way to have multiple networks, owned by a single player... We could freely give access to the network holding all our cobblestone, while keeping our diamonds safe. (Like, have a public network, most of our stuff is in, but a separate network we keep our more valuables in)
This can be done with some kind of "selector", either by a actual block (with, maybe a custom GUI, for editing who can join, maybe a general info page of storage capacity etc.)
(Either way, it means the wand will need to know which network, to add/remove chests/terminals/senders)
I'd like the "Wireless Terminal" be connected to a block, specifically a "Terminal", (I'd put the coordinates, and possibly the network name, in the lore so you know it's connected... plus/or if the block isn't a terminal anymore, reset to a not working state)
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