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69 lines (63 loc) · 1.21 KB
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# Window backends
option(
'glfw',
type: 'feature',
value: 'auto',
description: 'Enable GLFW window backend.'
)
option(
'sdl',
type: 'feature',
value: 'auto',
description: 'Enable SDL3 window backend.'
)
option(
'performance_profiling',
type: 'boolean',
value: true,
description: 'Enables profiling within the merian library'
)
option('loglevel',
type : 'combo',
choices : ['auto', 'info', 'debug', 'trace'],
value : 'auto'
)
# Shader compiler
option(
'glslang',
type: 'feature',
value: 'auto',
description: 'Enable support for glslang.'
)
# Geometry and other features
option(
'tinygltf',
type: 'feature',
value: 'auto',
description: 'Build with tinygltf support.'
)
option(
'ufbx',
type: 'feature',
value: 'auto',
description: 'Build with ufbx (FBX) support.'
)
option(
'pbrt',
type: 'feature',
value: 'auto',
description: 'Build with pbrt-v4 scene support (needs miniply and zlib).'
)
option(
'tinybvh',
type: 'feature',
value: 'auto',
description: 'Build with tinybvh support.'
)
# Tests
option(
'tests',
type: 'boolean',
value: false,
description: 'Build and register tests.'
)