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Add Hit Reconstruction from Axial and Stereo Tracking Layers to rLDMX Tracking (#1705)
* Modified LinearSeedFinder.cxx and associated header file with code for new 3D hit reconstruction. Currently still in debug stage
* Updated tracking to use the output of the 3D Hit reconstruction algorithm. Also updated uncertainty in y-positions of the 3D recoil hits to reflect the calculation we do to derive them. The performance of the 3D hit reconstruction is currently sub-optimal and will need to be improved.
* Small modification to reconstruction algorithm and general code cleanup
* Noticed error in LinearSeedFinder. The final x position of the reconstructed hit should be u_axial - dx, but we were not projecting properly.
* Modified LinearSeedFinder.cxx and associated header file with code for new 3D hit reconstruction. Currently still in debug stage
* Updated tracking to use the output of the 3D Hit reconstruction algorithm. Also updated uncertainty in y-positions of the 3D recoil hits to reflect the calculation we do to derive them. The performance of the 3D hit reconstruction is currently sub-optimal and will need to be improved.
* Small modification to reconstruction algorithm and general code cleanup
* Noticed error in LinearSeedFinder. The final x position of the reconstructed hit should be u_axial - dx, but we were not projecting properly.
* Apply clang-format
* Fixed GOLD config.py todefine the histograms in LinearSeedFinder.cxx
* Removed LinearSeedFinder histogram declarations
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